FBTD Posted May 10, 2008 Share Posted May 10, 2008 Or any 3D program. I want to make a movie using this game. Link to comment Share on other sites More sharing options...
FBTD Posted May 11, 2008 Author Share Posted May 11, 2008 An entire day without a response. This is the second time. Do I have an oder or something? I have searched far and wide for an answer. how about this: how do I import .mdl files into Blender?? Link to comment Share on other sites More sharing options...
Master Zionosis Posted May 11, 2008 Share Posted May 11, 2008 An entire day without a response. This is the second time. Do I have an oder or something? I have searched far and wide for an answer. how about this: how do I import .mdl files into Blender?? I don't consider 5 hours to be an entire day, if I recall correctly, there are 24 hours in a day. Wait patiently, lots of people live in different time zones, if someone can help you they'll post when they can. e.g. It's 3am for me now. As for your question... I am not aware of a way to import .mdl files into Blender. You'll either need Gmax or 3DSMax and NWMax to edit .mdl files. ~MZ EDIT: P.S. Do not bump threads, use the edit button Link to comment Share on other sites More sharing options...
FBTD Posted May 11, 2008 Author Share Posted May 11, 2008 I don't consider 5 hours to be an entire day, if I recall correctly, there are 24 hours in a day. Wait patiently, lots of people live in different time zones, if someone can help you they'll post when they can. e.g. It's 3am for me now. As for your question... I am not aware of a way to import .mdl files into Blender. You'll either need Gmax or 3DSMax and NWMax to edit .mdl files. ~MZ EDIT: P.S. Do not bump threads, use the edit button Thanks for the response. I happen to have Gmax, but I've just grown to favor Blender more. But I can change that, I think. I'll try out the other reccomendations too. Sorry about the double post. I'll be back. *Okay when I try to import with NWmax it says: "Binary MDL file not decompiled. Check file is valid or NWNmdlcomp is present." 2nd edit Ok I figured it out. Thanks for the help. Now to start animating! Link to comment Share on other sites More sharing options...
settoken Posted May 11, 2008 Share Posted May 11, 2008 you can use gmax just to import the mdls you need and then save it in a format compatible with blender ? Link to comment Share on other sites More sharing options...
Master Zionosis Posted May 11, 2008 Share Posted May 11, 2008 you can use gmax just to import the mdls you need and then save it in a format compatible with blender ? Only if there is one, which I don't think there is, you may be able to find a plugin on the net to do that, but it's unlikely. Ok I figured it out. Thanks for the help. Now to start animating! Glad to help. Link to comment Share on other sites More sharing options...
Robespierre Posted May 11, 2008 Share Posted May 11, 2008 So hang on...can you use this program to make movies with models from KotOR 1 and 2? Oh and here's what you're looking for: http://www.blender.org/download/python-scripts/ - look under the heading "NeverBlender". It might work. MIGHT. Enjoy. Link to comment Share on other sites More sharing options...
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