MasterWaffle Posted May 25, 2008 Share Posted May 25, 2008 Let me see if I can lay this out for y'all. I'm trying to make a new item using Mission's body model and a new texture. I've looked at related threads and I think I know what I need, that being the correct mdl and mdx files, a texture file, and a clothing uti. So far as I can gather I need to rename the model files and hex edit them so they are associated with the right model and texture names, and then it gets kind of cloudy. I've done this (probably incorrectly), I just don't know what to do with the UTI. Does that make sense? I guess what I'm asking is how do I associate the UTI with the right model? If someone could point me in the right direction it would be much appreciated. Link to comment Share on other sites More sharing options...
deathdisco Posted May 25, 2008 Share Posted May 25, 2008 You'll have to edit the appropriate column in appearance.2da to point to your new model. Link to comment Share on other sites More sharing options...
MasterWaffle Posted May 25, 2008 Author Share Posted May 25, 2008 Figured it might have something to do with a 2da. ... now I just need to figure out how to do that. Link to comment Share on other sites More sharing options...
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