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[FoC] Victory Conditions Bug


e-varmint

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Posted

I have a new quad-core computer w/XP. I can play the campaign just fine, but when I play Equal Footing, the game declares my "defeat" almost immediately. Apparently, it thinks I have less than 10 planets (I have 17). Is there any way to mod one of the xml files to disable the random game ending?

Posted

Alright-E. I just tried this:

 

Note: I have removed the first "<" in each line so that the text will display correctly.

 

 

!-- Win Conditions -->

Human_Victory_Conditions>
[b]Galactic_Control_Named_Planets[/b]
/Human_Victory_Conditions>

Human_Victory_Planet_Names>[b]Fondor, Myrkr, Kuat, Coruscant, Hypori, Muunilinst, Dathomir, Hoth[/b] /Human_Victory_Planet_Names>

AI_Victory_Conditions>
[b]Galactic_Cycles_Elapsed[/b]
/AI_Victory_Conditions>

AI_Victory_Cycle_Limit>[b]5[/b] /AI_Victory_Cycle_Limit>

 

After 5 "days", the AI ended the game and declared victory. Now, I will change it to:

 

AI_Victory_Cycle_Limit>950 /AI_Victory_Cycle_Limit>

 

and see if I can play until I get tired of it, or conquer the named planets.

 

 

Edit: My problem turned out to be a mod-bug. The above makes an interesting alternative to standard victory conditions, though.......

 

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