dead1486 Posted August 12, 2008 Share Posted August 12, 2008 So I started modding about 6 months ago, completed my mod, never released it and now have to start from scratch because of a reformat (the one thing I did do was test it extensively and it worked magnificently). Now I'm starting over on it (the mod took me 3 days and it had a set of dialog options come up during jedification to allow a selection of jedi/sith class [based on alignment]). Basically I remember someone telling me that it was impossible for party members to have 3 classes and I was just wondering if it was possible to remove a character's initial class like scoundrel for instance and replace it with a jedi class followed by a prestige class for 2 total classes. Anyone have any insight? Link to comment Share on other sites More sharing options...
TriggerGod Posted August 12, 2008 Share Posted August 12, 2008 I was just wondering if it was possible to remove a character's initial class like scoundrel for instance and replace it with a jedi class followed by a prestige class for 2 total classes. Anyone have any insight? So lets say this: You want to change Mira's starting class of Scout to a Jedi Counsular (just an example) In that case, then yes, it should be. The way to change an NPC's first class is to edit the UTC file. Find the tab in the utc window that has the alignment slider and in that tab, there is the option to change the class. As for the Prestige class, using my above example, a script such as this would work: void main() { int nScriptNumber = GetScriptParameter( 1 ); if ( nScriptNumber == 7 ) { AddMultiClass (CLASS_TYPE_JEDICONSULAR, GetObjectByTag ("Mira") ); } } Or, if you wanna make her a sith assassin, replace the JEDICONSULAR part with SITHASSASSIN (try that, and if it doesn't work, tell me...) Link to comment Share on other sites More sharing options...
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