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Mod request


ReleaseTheTiger

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This is a mod request. The mod I'm requesting adds these items:

 

New Units

 

Rebels

 

*Hero- 4-LOM and Zuckuss

*Hero- Kyle Katarn

*Republic Gunship (To counter the Empires Lancet Aerial Artillery)

*Bothan spies buildable on Bothawui

*Minor Hero- Moff Kalast, Tech Level 4 allows the Rebels to build Imperial Star Destroyers when he’s at Kuat, Fondor, Mon Calamari, Sullust, Hypori and Mandalore

*Jedi Knights buildable at Yavin 4, Coruscant and Corellia

*Dreadnaught

*E-wing fighter

*Home One type Mon Calamari cruiser

*Minor Hero- Shaak Ti, Tech Level 2, buildable at Yavin 4

*Minor Hero- Ki-Adi-Mundi, Tech 3, buildable at Yavin 4

*Minor Hero- Stass Allie, Tech 3, buildable at Corellia

*Minor Hero- Aayla Secura, Tech 2, buildable at Corellia

*Minor Hero- Luminara Unduli, Tech 3, buildable at Coruscant

*Minor Hero- Barriss Offee, Tech 3, buildable at Coruscant

*Minor Hero- Plo Koon, Tech 2, buildable at Coruscant

 

Empire

 

*Hero- Dengar

*Hero- Mara Jade

*Force Adepts buildable on Korriban, Ziost and Byss

*Dreadnaught

*Strike-class medium cruiser

*Carrack-class light cruiser

*I-7 Howlrunner

*XR-85 tank droid

*AT-PT

 

Consortium

 

*HMP droid gunship from Episode III (To counter Lancet Aerial Artillery and Republic gunship)

*B1 Battle droid, B2 Super Battle droid and B3 Ultra Battle droid (Consortium equivalent of the Dark trooper line)

*Non-rancor Nightsisters with lightwhips (Using Silri’s model)

*AATs, Hailfire droid and Enforcer tank droid

*MagnaGuards

*Lucrehulk, Providence, Recusant and Munificent

*Hero- General Grievous, Tech 4, buildable at Utapau

*Droid starfighter and Tri-fighter

 

Hutt Cartel

 

*All previous units plus Venator-class cruiser, AT-TE, AAT and Hero Jabba

*Planets Nal Hutta, Tatooine, Shola, Saleucami and Hypori

 

Pirates

 

*All previous units plus AT-TE, AAT, Providence, Recusant and Munificent

*Planets Mandalore, Felucia, Myrkr and Atzerri

 

 

Galactic Conquest

 

*Pirates and Hutt Cartel added in with the above modifications

 

Skirmish mode

 

*Venator-class cruiser and V-wing fighter available at Pirate dock for all factions

 

*Republic Gunship, AT-TE and AAT available at Hutt Palace for all factions

 

 

General Gameplay

 

*The ability to board and capture enemy ships (And keep them permanently)

 

Planets

 

*Mygeeto.

 

Advantage: High credit value

Corruption: Racketeering

 

*Rattatak.

 

Advantage: Armor Upgrade

Corruption: Corrupt Militia, Bribery

 

*Cathar.

 

Indigenous species: Cathar (using Tani Ab'yla’s model) allied with Rebels.

Advantage: Stamina Boost (Rebels)

Corruption: Intimidation, Slavery

 

*Ziost.

 

Advantage: Reduced construction time (ground bases)

Corruption: Racketeering

 

*Falleen.

 

Indigenous species: Falleen (made using Xizor’s model) allied w/Zann Consortium, Pirates, Hutt Cartel.

Advantage: Base Stealth (Ground)

Corruption: Intimidation, Bribery, Corrupt Militia

 

*Castell.

 

Advantage: Improved Weapons (Stormtroopers)

Corruption: Bribery

 

*Ralltiir.

 

Indigenous species: Human allied w/Rebels

Advantage: Improved Weapons (Rebel soldiers)

Corruption: Kidnapping, Black Market

 

*Nightsister indigenous species for Dathomir allied with Zann Consortium.

 

Could some make a mod that adds these items, please?

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