SoM3 Posted September 20, 2008 Share Posted September 20, 2008 Hey everybody. At first, let's say that i'm a tottaly noob in Kotor modding, but not modding overall. I want to change a little the Jedi armor model (i mean, those armors that allows you to use force without limitations) in K2. And here's go my question - Do i need to reweight remodeled player models like in jk3? Do .mdl importers import bones and everything else, like in Oblivion? Link to comment Share on other sites More sharing options...
Inyri Posted September 20, 2008 Share Posted September 20, 2008 No and yes, but bones being imported is irrelevant. You will need Taina's Replacer (a tool) to modify other models since the current exporters can't handle animated models. This tool simply modified the vertex coordinates, so as a result you will have to work only with what is there and not add/remove anything. Link to comment Share on other sites More sharing options...
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