neomade Posted January 30, 2009 Share Posted January 30, 2009 I have a question: Where do i edit a weapon's stats? Like damage, special abilities, etc. And also, how can i change the projectile and sounds for a particular weapon? For example: Thake Sithspecter's Desert Eagle. I would like to edit it's projectile to look more like a bullet. And most important, change those damn boring blaster sounds and add real desert eagle sounds. Does anyone have an idea? i tried to start by adding a new row to ammuniniontypes.2da, but there are too many variables and files to be modifed/added and i don't know where to start cause i don't really know about weapon/armor modifying... Link to comment Share on other sites More sharing options...
RedHawke Posted February 2, 2009 Share Posted February 2, 2009 Split from the URM thread, it is best to ask these kinds of things in their own threads instead of posting in a long dead thread (at least until Sithspecter picks the mod up again). Link to comment Share on other sites More sharing options...
Felic Posted February 2, 2009 Share Posted February 2, 2009 Base stats are in the BIFs > 2da.bif > baseitems.2da file: - numdice is how many dice - dietoroll is the # of sides on each dice For example, short lightsabers have 2 numdice and 8 dietoroll so the base damage is 2-16 (2d8 or 2 rolls of an 8 sided dice). Bonus stats and upgrades are in the item's UTI file (under Properties tab) which are found using KT under BIFs > templates.bif > Blueprint, Item. Easiest way to find the name of the UTI file you need is to use KSE which will show you a list of available inventory items. You can also use KT's search tool. Link to comment Share on other sites More sharing options...
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