Sithspecter Posted February 7, 2009 Share Posted February 7, 2009 I've been trying to export a head model for KotOR I, and at every try it's come up a dead end. I followed all of the steps to extract, model, export and replace, but nothing works. I even imported a head, did nothing to it, and exported it again. Taina's Replacer will generate the necessary files, but when I try them out in-game, it always crashes. If anyone has any information on this subject, I would love to know about it, and thanks in advance. Link to comment Share on other sites More sharing options...
redrob41 Posted February 7, 2009 Share Posted February 7, 2009 what are the names of the files you tried? Is it only this one head, or on every head model you've tried? Link to comment Share on other sites More sharing options...
Sithspecter Posted February 7, 2009 Author Share Posted February 7, 2009 I tried it on twilek_f.mdl, and since KotOR crashed every time I exported it, I tried again on ad_saul.mdl, but did not move any vertexes, and ended the same results. Link to comment Share on other sites More sharing options...
Sithspecter Posted February 8, 2009 Author Share Posted February 8, 2009 I'm still having a problem, however, I was mistaken about every head crashing the game. So far I have tested all the Twi'lek heads, running them through max, and then using the replacer, with no luck. I did the same for Bastila and Saul's heads... A re-download of Taina's replacer proved to be the solution. Link to comment Share on other sites More sharing options...
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