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De-recruitment Script


harIII

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I think there are already scripts to remove the entire party in K1, but this should also work.

 

void main()
{
  RemoveAvailableNPC(2);
}

 

This removes the character in Carth's spot. The numbers for other party members are:

 

BASTILA = 0

CANDEROUS = 1

CARTH = 2

HK_47 = 3

JOLEE = 4

JUHANI = 5

MISSION = 6

T3_M4 = 7

ZAALBAR = 8

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Just a quick reply to this- can you import new people instead of them? like get rid of Zalbarr (cuz he isnt an important part until his planet, and that can be the first completed) for a new HK-47 but with a different skin? cuz i wanna roam around with two vicious killing machines.

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