StarWarsGooN Posted April 16, 2009 Share Posted April 16, 2009 I've looked, read, and submitted all over the place and can't seem to find a solution for this issue anywhere. A lot of the same explanations (or excuses) have been given though, such as a hindered bug / glitch of the bit depth z buffer in the latest video card driver software releases or that the newer video card hardware is no longer supporting bit dithering. It's been like over a year and a half since the ATI Catalyst drivers went out of whack with making a handful of the greatest LucasArts Star Wars games cease to no longer run, work, play, or display properly - in 3D acceleration. I've also been asking myself this question a lot lately: Is it mainly LucasArts' responsibility or mainly ATI's responsibility in handling fixing the situation? I doubt now that neither will ever do anything about it and we'll have to wait until someone still involved in the community comes up with a homemade patch or update. For me it's been definitely discouraging and frustrating having to wait without having to downgrade or rollback or build another legacy computer. Link to comment Share on other sites More sharing options...
Telex Ferra Posted June 18, 2009 Share Posted June 18, 2009 I use ATI Radeon 2400 HD and the only problems I have are - Strange widescreen cutscenes - Black screen in menus (solved by adding -WindowGUI to the end of the shortcut target) Link to comment Share on other sites More sharing options...
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