McTitan Posted June 21, 2009 Share Posted June 21, 2009 right, so I want to make my own mask but I don't know how to model one. actually I DO know how to model but I don't know how to put it in game.. I don't think there is a tutorial for this so can anyone help me? thanks:) Link to comment Share on other sites More sharing options...
Trench Posted June 21, 2009 Share Posted June 21, 2009 First you take your mask model in Gmax or 3DSmax, then you import one of the game mask models. Place your new mask in a good position, delete the games mask model, then link your model to the Aurora base. After that you can export your model and rename it something like: i_mask_017 Link to comment Share on other sites More sharing options...
gsusfrk Posted June 26, 2009 Share Posted June 26, 2009 For putting any custom model in the game, I think this tutorial should do it for you. There's a companion tutorial there that will show you how to make the item a new one instead of overriding a stock one. Hope it goes well! Link to comment Share on other sites More sharing options...
Drunkside Posted June 27, 2009 Share Posted June 27, 2009 Do you have nwmax? If not, search for nwmax 7 or 0.7... Im not quite sure:p Link to comment Share on other sites More sharing options...
McTitan Posted June 27, 2009 Author Share Posted June 27, 2009 Thanks everyone! I will try all that and we will see what comes up. edit: and I do have nwmax 0.7 Link to comment Share on other sites More sharing options...
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