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Turning Death Field into Light Field


WRFan

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I have an idea. Why does a Jedi Master with Light Mastery have to use dark side powers? Why not light side force energy to kill his enemies? So how about turning Death Field into Light Field, dealing Light side damage, similar to the Solari lightsabre crystal? Here's the code that I added to the Death Field script. It turns dark side energy into light side and gives you the force points back so that the power costs the same amount of force points as Master Heal:

 

int align = GetGoodEvilValue(OBJECT_SELF);

 

if(align == 100)

{

SWFP_DAMAGE_TYPE = DAMAGE_TYPE_LIGHT_SIDE;

 

int regainamount = GetSpellForcePointCost()- GetSpellBaseForcePointCost(GetSpellId()) + GetSpellBaseForcePointCost(GetSpellId())/2;

 

effect oHeal = EffectHealForcePoints( regainamount );

 

ApplyEffectToObject(DURATION_TYPE_INSTANT, oHeal, OBJECT_SELF);

}

else

{

SWFP_DAMAGE_TYPE = DAMAGE_TYPE_DARK_SIDE;

}

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The idea of the light side is to find alternatives to fighting. Stealing health from others only for yourself, and completely annihilating enemies (Force Storm) is not the Jedi way, but the way of the Sith. The Jedi choose to help instead of violently attacking.

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