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cg_thirdpersonHorzOffset weird thing


Dark Jedi Han

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Hey

 

I didn't know if I had to post this on JA Coding or anywhere else, but to be sure, I post it here.

 

When you change your cg_thirdpersonHorzOffset value to anything else than 0, your screen horizontally changes its place. Now, the problem is that the higher you set the value, the more your display begins to tremble. This is really awkward as I like to change the camera view to an over-the-shoulder position when I'm a gunman, but can't shoot properly.

 

Does anyone know how to fix this?

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