HopeFool Posted December 30, 2009 Share Posted December 30, 2009 Ive recently joined the modding crew and i just needed some help on how to spawn npc and such. There's been some threads on it but i just dont get it. Anyways, what i want to do is make a mini storyline in the beginning of the game. I think endar spire is preety lame. what i need help on is that as soon you start the game. Trask Tells you get your equipment from the locker. I want to know how would i add my own Items into that same locker. Another thing i need help on is on spawning NPC. I dont know how to, as i said above. After you get your equipment and such. you need trask in the order to open the doors. Once you open the last door, you'll see a republican soilder and sith trooper shooting at each other, but the republican dies. I want to spawn 3 Dark Jedi in that same room that will attack you. in a line across each other. For example xXx ( Being x = Dark Jedis, X = Dark Jedi Leader) and what i want is that once you approach them. The leader will walk up to you and start a conversation with you. Then you get to fight him. I want to learn how to Spawn/Add NPCs and add items into game objects such as containers, Lockers, Deadbodys (like the one on korriban's Caves). I also want to learn how give items to npc. I just recently learned how to compile scripts, and make items, that preety much all i know how to do. Please Help Link to comment Share on other sites More sharing options...
none223 Posted December 30, 2009 Share Posted December 30, 2009 Ok, this is how we give help in the Holowan Labs: Heres some tutorials! Good Luck! How to plant player-made items in game: http://www.lucasforums.com/showthread.php?s=&threadid=123433 Spawning NPCs (and items into footlockers) http://www.lucasforums.com/showthread.php?t=143536 And, another question: HOW exactly are the PC and Trask going to be able to defeat 3 Dark Jedi at level 1? Link to comment Share on other sites More sharing options...
HopeFool Posted December 30, 2009 Author Share Posted December 30, 2009 Ok, this is how we give help in the Holowan Labs: Heres some tutorials! Good Luck! How to plant player-made items in game: http://www.lucasforums.com/showthread.php?s=&threadid=123433 Spawning NPCs (and items into footlockers) http://www.lucasforums.com/showthread.php?t=143536 And, another question: HOW exactly are the PC and Trask going to be able to defeat 3 Dark Jedi at level 1? LOL i already got that part covered, im going to start off as a jedi. i already went over the threads lots of time. I just dont get this part How to spawn a npc in an area: It works exactly the same as a container: 1. "extract the On_enter script for the module". Check the .are file if you are unsure. Per example, when you enter the bar in NAr Shadaa, the script would be: a_306onenter.ncs 2. rename the script you just extracted to something else: exmaple old__a_306onenter.ncs 3. Create a new script: Link to comment Share on other sites More sharing options...
HdVaderII Posted December 31, 2009 Share Posted December 31, 2009 Well, to find the On_enter script for a module, using whatever preferred tool of yours, either KT, Erfedit, ect... you would: 1. extract the .are file from the module you are planning on editing, 2. open it with a GFF editor and look for the On_Enter field, 3. and find and extract the script named in the onenter field 2. rename the script you just extracted to something else: exmaple old__a_306onenter.ncs 3. Create a new script: Renaming the script doesnt exactly take any modding experience, and i already went over the threads lots of time. I just dont get this part Since you've read those threads i assume you can make a script, If not, look here: http://www.lucasforums.com/forumdisplay.php?f=597 Hope I could help! Link to comment Share on other sites More sharing options...
HopeFool Posted December 31, 2009 Author Share Posted December 31, 2009 Well, to find the On_enter script for a module, using whatever preferred tool of yours, either KT, Erfedit, ect... you would: 1. extract the .are file from the module you are planning on editing, 2. open it with a GFF editor and look for the On_Enter field, 3. and find and extract the script named in the onenter field Renaming the script doesnt exactly take any modding experience, and Since you've read those threads i assume you can make a script, If not, look here: http://www.lucasforums.com/forumdisplay.php?f=597 Hope I could help! i cant seem to find the On_Enter Field, and there is nothing to extract with GFF editor. i cant find any scripts. Link to comment Share on other sites More sharing options...
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