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Force Persuade in dialog [K1]


TomsRocc

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I was trying to create a new module, in which the player takes a role of a mercenary.

There is a moment in which a NPC tells the player that he needs to murder someone.

I want a [Persaude] and a [Force Persuade] option there.

I dont know how to make both Persuade and Force Persuade because i just started scripting, and i cant find a tutorial anywhere.

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