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[HELP!] 3ds max 2010 and TSL


fathmox

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I'm having trouble finding out how to convert the .mdl files into .max files...

Please Help Me!!! .mdl files being swkotor II model files and .max being 3ds max file.

 

Or... if anyone could tell me how to edit/create models for Kotor II with 3ds max that would be great. please (almost forgot)

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You'll need MDLops to convert the MDL&MDX to an ASCII file.

You'll also need NWmax, a plugin for 3Ds Max, to import that ASCII file.

 

Then you can have a peek at the models from the game :)

Check out our TUTORIAL section, at the top of these forums. Or if that doesn't help do a SEARCH on this part of the forums.

 

You'll get a ton of threads :p

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