Dak Drexl Posted May 17, 2010 Share Posted May 17, 2010 I'm about to release a new mod, which will include more "diverse" commoners. All I want to do is reskin 3-4 of the existing commoner heads to be of a different species, but I can't seem to find the right skins What I'm asking is does anybody know what commoners appear frequently throughout the game? I feel like I've gone through all of them and when I put them in my override (reskinned) they aren't appearing on commoners anywhere. Link to comment Share on other sites More sharing options...
redrob41 Posted May 17, 2010 Share Posted May 17, 2010 In both Kotor & TSL, there are skins called: Comm_a_F.tga - Asian Female Comm_a_F02.tga - Asian Female N_comm_a_F.tga - Asian Female N_TatComA_F.tga - Asian Female comm_b_f01.tga - Black Female comm_b_f01.tga - Black Female comm_w_f01.tga - Caucasian Female comm_w_f02.tga - Caucasian Female N_TatComW_F.tga - Caucasian Female N_comAMH01.tga - Asian Male N_comAMH02.tga - Asian Male (beard) N_TatComA_M.tga - Asian Male N_comm_a_M.tga - Indian Male N_comm_b_m.tga - Black Male N_comm_b_m02.tga - Black Male N_Comm_w_m02.tga - Caucasian Male (red beard) N_Comm_w_m.tga - Caucasian Male N_Comm_w_m2.tga - Caucasian Male (dirty face) N_TatComW_M.tga - Caucasian Male There may be a few K1 skins that aren't available in TSL, and there are definitely several extra ones only for TSL. As for why they aren't showing up in-game, you'll have to be more specific (which game? are you re-naming your new textures or overwriting existing ones? did you make new lines in the .2da files? did you make .utc files? etc) Link to comment Share on other sites More sharing options...
Dak Drexl Posted May 17, 2010 Author Share Posted May 17, 2010 Well a thing about the mod is that I want to avoid a .2da entry, so I decided to just reskin the default commoners. No .utc changes, no .2da entries, just reskinning the default look of the commoners. Link to comment Share on other sites More sharing options...
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