mrdefender Posted November 30, 2010 Share Posted November 30, 2010 Wow. It's been a while lol. Decided to play SW Kotor 2 again and take another go at my old Wrist Console mod and ran into one of those famous head scratching problems another pair of eyes could help with... I've used my own "ItemsCreate.2da" files before (itemscustom.2da, itemsgame.2da" and so on) and now for some reason this one doesn't let me actually create anything... The lines look like this: (row, label, skill, group, level, align, skill, tag) 01 | def_a_jedi_01 | 1 | 0 | 0 | 0 | 7 | 0 | **** 02 | def_a_jedi_02 | 1 | 0 | 0 | 0 | 7 | 0 | **** 03 | def_a_jedi_03 | 1 | 0 | 0 | 0 | 7 | 0 | **** ... 01 | def_d_utility_01 | 1 | 3 | 0 | 0 | 7 | 0 | **** It should require a Treat Injury Skill of 1, but (using cheats) I've got a TI skill of like 53. When I actually load the 2da in the construction bench the items are all gold, I'm told my skill is too low but the "Current Skill" part of the screen is blank... ??? PS: I haven't been on since 2006 and I know I got a few messages asking for the mod, give me time and I'll release a new one. Link to comment Share on other sites More sharing options...
mrdefender Posted November 30, 2010 Author Share Posted November 30, 2010 Is it possible TSL actually needs "Real" items in the 2da? I've added a padawan robe to the file and now a few items are creatable... "ItemsCustom" has lightsaber upgrades in different categories as well as modded items... I wonder... PS: eugh. how do you change your signature again? those links won't work... Link to comment Share on other sites More sharing options...
mrdefender Posted November 30, 2010 Author Share Posted November 30, 2010 Yup. oddly enough, I added all 30 robes/clothing/jedi armor to the file and now i can construct all of em... So I guess TSL does need some "Real" items in the workbench for this to work... lol Link to comment Share on other sites More sharing options...
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