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TimBob12

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A look at K1's texture shows that by default it uses the mycube env map, so using a different one shouldn't require anything but a proper TXI. How is it formatted? Like this?

 

envmaptexture CM_Bright

 

The envmap entry in appearance.2da is starred out for him though, so maybe you will need to edit that (change it to DEFAULT or CM_Bright).

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