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High texture for jedi robe's feet


peppeop

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Hello I just finished editing the jedi robe.

I'm satisfied, but I have a problem.

the texture of the feet is low quality.

I want to attach it to another map with high resolution.

in gmax is okay. But in kotor the change of map is not applied

and the model becomes dark. I did several tests, but

the simple conversion through gmax, makes the model dark.

and does not apply the change of map.

Suggestions?

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this is the armor standard. become dark with the simple export-import.

The arms are two separate elements, to which I have assigned new texture.

But not import the change

39605360.jpg

I saw that some heads have 2 tga file reference.

it is possible do the same for jedirobe,armor,clothes?

Who can tell me how to avoid obscuring robes?

thanks

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at the end you were right. in kotor is best.:D

I have another request. in the head, from some angles appears the line of conjunction of the texture. is a trifle, which disappears when the camera gets closer. But I want to know if it happened to someone else, and if it can fix:smash:

thanks

59621150.jpg

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