lilmissamy Posted March 3, 2014 Share Posted March 3, 2014 I'm pretty new to this so i'm wondering what files to look for and what program to use to do so. Any tips and pointers would be most welcome. ^^ Link to comment Share on other sites More sharing options...
Quanon Posted March 3, 2014 Share Posted March 3, 2014 Well, the kotor games use a body per armour type. So you would have a body for light-; medium- and heavy armour. Plus the female/ male form. Then in K1 you also have various hights of body. Depending on what class you picked at the start; soldier would be the beefiest then going slimmer for the other starter classes. So, it all depends what you're looking for. Is it just the underwear model or one of the armours in the game you want to change. But the tools needed: - Kotor Tool ( extracting the models from the game) - MDLops ( to compile said model files, so you can edit them in 3D software) - NWmax+ Gmax or 3Ds Max (NWmax imports the model files; Gmax is used to change the shape of said model) Last tool: Patience and determination. Doing 3D work for the kotor games is a hard thing to do, not impossible, but be prepared for a lot of work and redoing stuff Link to comment Share on other sites More sharing options...
lilmissamy Posted March 3, 2014 Author Share Posted March 3, 2014 Okay, thank you. ^^ Link to comment Share on other sites More sharing options...
Quanon Posted March 3, 2014 Share Posted March 3, 2014 I just remembered I did some 'research' back in the day to find what the body models where for both games. In kotor tool you can really tell which armour/ clothing you're extracting. So I started to extract them one by one. Having a peek in 3Ds Max to see whats what. But since it's sort of a boring job to do I never fully finished it. But here's what I got so far. Guess this might help you out. BODIES TSL: pfba'small => Underwear pfbc'small => Lightarmour_smuggler (pouches) pfbd'small => Lightarmour_smuggler pfbe'small => Medarmour_smuggler pfbf'small => Medarmour_Pouches (short shoulder guards) pfbg'small => Medarmour_Pouches (long shoulder guards) pfbh'small => Heavyarmour pfbi'small => LightRobe pfbj'small => FullRobe_Hood pfbkm => Jumpsuit pfbmm => ArmourRobe (half skirt) pfbnm => FlowRobeFull Note these are the female bodies. You can read the code as follows: Player Female Body A. The male variants follow the same coding, just an m instead of f. So pfba looks like pmba for male body of type a. Which are the players undies BODIES K1 DONE: Female: pfba'large => Underwear pfbd'large => MedArm_Smuggler (almost 100% identical to pfbe, just differant torso armour.) pfbe'large => HeavyArm_Smuggler pfbf'large => LightArm_FrontPouches pfbg'large => HeavyArm_FrontPouches pfbh'large => HeavyArm_Soldier (full plate so to speak.) pfbi'large => JediRobes pfbj'large => RevanRobe Both games follow the same type of "code' for the bodies. Though TSL has a few more then K1. Link to comment Share on other sites More sharing options...
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