Aulren Posted August 27, 2014 Share Posted August 27, 2014 Hello everybody ! I'm trying to start an OJP Enhanced 1.2 Roleplay Server but i'm facing several issues with it. So i'm using OJP E1.2 with jamDed and Jass for my server but when I start it, it immediatly crash with an error that I can't see because the command window desapear immediatly after. If I restart the server it will launch without any crash. That's the first issue. Ok so the server start well but in the command window I have plenty of error messages showing "Info string length exceeded". I have cleaned up all my cfgs by replacing all "set" and "sets" by "seta" but it haven't changed anything. So I don't know what I can do to fix that second issue. And the third one and the main. The server crash randomly always with an access violation error in the log file. Basicly my question is, what can I do to improve the server stability and avoid those crashes ? Crashes examples : The last one registered Show spoiler (hidden content - requires Javascript to show) 0:00 ------------------------------------------------------------ 0:00 InitGame: \clan_initials\^1Initials\clan_fullname\^1Full Name\clan_website\www.website.com\ojp_allowBodyDodge\1\ojp_skipcutscenes\1\g_allowBotLimit\0\g_maxBots\1\g_minHumans\2\g_siegeTeam2\none\g_siegeTeam1\none\g_siegeTeamSwitch\1\g_siegeRespawn\20\g_dodgeRegenTime\1000\g_saberanimspeed\1\g_jediVmerc\0\g_maxGameClients\8\g_weaponDisable\0\g_forcePowerDisable\0\g_forceRegenTime\150\g_debugMelee\1\g_saberWallDamageScale\0.4\g_saberdamagescale\1\sv_allowDownload\0\sv_fps\30\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\12000\sv_maxclients\8\sv_hostname\^7{^4F^7J^1A^7} ^4FRENCH ^5OJP ^1SERVER\g_duelWeaponDisable\1\g_forceBasedTeams\0\duel_fraglimit\10\g_maxForceRank\7\g_saberLocking\1\g_privateDuel\1\capturelimit\8\timelimit\60\fraglimit\0\dmflags\0\g_gametype\0\version\(internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003\g_maxHolocronCarry\3\g_needpass\0\protocol\26\mapname\mp/ffa3\sv_privateClients\0\g_stepSlideFix\1\g_noSpecMove\0\gamename\OJP Enhanced v1.2\g_allowNPC\1\bg_fighterAltControl\0\g_showD 45:58 -8<------- Crash Information ------->8- 45:58 Please forward to the OJP team. 45:58 --------------------------------------- 45:58 Version: OJP Enhanced v1.2 Win32 45:58 Build Date: Jun 17 2014 45:58 Build Time: 17:03:38 45:58 Map: mp/ffa3 45:58 Exception: Access violation (0xc0000005) 45:58 Exception Address: 0x00443801 45:58 DLL Information: 45:58 0x00400000 jampDed 45:58 0x77aa0000 ntdll 45:58 0x75760000 kernel32 45:58 0x77100000 KERNELBASE 45:58 0x72a40000 WSOCK32 45:58 0x76990000 WS2_32 45:58 0x77150000 msvcrt 45:58 0x76700000 RPCRT4 45:58 0x754a0000 SspiCli 45:58 0x75490000 CRYPTBASE 45:58 0x766e0000 sechost 45:58 0x75910000 NSI 45:58 0x70cb0000 WINMM 45:58 0x76c50000 USER32 45:58 0x76570000 GDI32 45:58 0x77270000 LPK 45:58 0x76d50000 USP10 45:58 0x775e0000 ADVAPI32 45:58 0x76680000 IMM32 45:58 0x77510000 MSCTF 45:58 0x6df30000 mswsock 45:58 0x6dcc0000 wshtcpip 45:58 0x70970000 NLAapi 45:58 0x6df90000 napinsp 45:58 0x6df70000 pnrpnsp 45:58 0x741a0000 DNSAPI 45:58 0x6df20000 winrnr 45:58 0x6de70000 WLIDNSP 45:58 0x77280000 PSAPI 45:58 0x77200000 SHLWAPI 45:58 0x6de60000 wshbth 45:58 0x74310000 IPHLPAPI 45:58 0x74300000 WINNSI 45:58 0x6de20000 fwpuclnt 45:58 0x6ddf0000 rasadhlp 45:58 0x10000000 jampgamex86 45:58 0x002d0000 pdb 45:58 0x598d0000 jass_jampgamex86 45:58 0x75870000 IMAGEHLP 45:58 0x6f2e0000 dbghelp 45:58 Backtrace: 45:58 (0) E:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\jampDed.exe [0x00443801] 45:58 -8<--------------------------------->8- 45:58 Attempting to clean up. 45:58 *****************************Weapon Log: 45:58 ****Data by Weapon: 45:58 No Weapon: Pickups: 0, Time: 0, Deaths: 0 45:58 Stun Baton: Pickups: 0, Time: 0, Deaths: 0 45:58 Saber: Pickups: 0, Time: 0, Deaths: 0 45:58 Bryar Pistol: Pickups: 0, Time: 0, Deaths: 0 45:58 Blaster: Pickups: 0, Time: 0, Deaths: 0 45:58 Disruptor: Pickups: 0, Time: 0, Deaths: 0 45:58 Bowcaster: Pickups: 0, Time: 0, Deaths: 0 45:58 Repeater: Pickups: 0, Time: 0, Deaths: 0 45:58 Demp2: Pickups: 0, Time: 0, Deaths: 0 45:58 Flechette: Pickups: 0, Time: 0, Deaths: 0 45:58 Rocket Launcher: Pickups: 0, Time: 0, Deaths: 0 45:58 Thermal: Pickups: 0, Time: 0, Deaths: 0 45:58 Tripmine: Pickups: 0, Time: 0, Deaths: 0 45:58 Detpack: Pickups: 0, Time: 0, Deaths: 0 45:58 Emplaced gun: Pickups: 0, Time: 0, Deaths: 0 45:58 Turret: Pickups: 0, Time: 0, Deaths: 0 45:58 (null): Pickups: 0, Time: 0, Deaths: 0 45:58 (null): Pickups: 0, Time: 0, Deaths: 0 45:58 (null): Pickups: 0, Time: 0, Deaths: 0 45:58 ****Combat Data by Weapon: 45:58 No Weapon: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Stun Baton: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Saber: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Bryar Pistol: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Blaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Disruptor: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Bowcaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Repeater: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Demp2: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Flechette: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Rocket Launcher: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Thermal: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Tripmine: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Detpack: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Emplaced gun: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 Turret: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 45:58 ****Combat Data By Damage Type: 45:58 MOD_UNKNOWN: Damage: 0, Kills: 0 45:58 MOD_STUN_BATON: Damage: 0, Kills: 0 45:58 MOD_MELEE: Damage: 0, Kills: 0 45:58 MOD_SABER: Damage: 0, Kills: 0 45:58 MOD_BRYAR_PISTOL: Damage: 0, Kills: 0 45:58 MOD_BRYAR_PISTOL_ALT: Damage: 0, Kills: 0 45:58 MOD_BLASTER: Damage: 0, Kills: 0 45:58 MOD_TURBLAST: Damage: 0, Kills: 0 45:58 MOD_DISRUPTOR: Damage: 0, Kills: 0 45:58 MOD_DISRUPTOR_SPLASH: Damage: 0, Kills: 0 45:58 MOD_DISRUPTOR_SNIPER: Damage: 0, Kills: 0 45:58 MOD_BOWCASTER: Damage: 0, Kills: 0 45:58 MOD_REPEATER: Damage: 0, Kills: 0 45:58 MOD_REPEATER_ALT: Damage: 0, Kills: 0 45:58 MOD_REPEATER_ALT_SPLASH: Damage: 0, Kills: 0 45:58 MOD_DEMP2: Damage: 0, Kills: 0 45:58 MOD_DEMP2_ALT: Damage: 0, Kills: 0 45:58 MOD_FLECHETTE: Damage: 0, Kills: 0 45:58 MOD_FLECHETTE_ALT_SPLASH: Damage: 0, Kills: 0 45:58 MOD_ROCKET: Damage: 0, Kills: 0 45:58 MOD_ROCKET_SPLASH: Damage: 0, Kills: 0 45:58 MOD_ROCKET_HOMING: Damage: 0, Kills: 0 45:58 MOD_ROCKET_HOMING_SPLASH: Damage: 0, Kills: 0 45:58 MOD_THERMAL: Damage: 0, Kills: 0 45:58 MOD_THERMAL_SPLASH: Damage: 0, Kills: 0 45:58 MOD_TRIP_MINE_SPLASH: Damage: 0, Kills: 0 45:58 MOD_TIMED_MINE_SPLASH: Damage: 0, Kills: 0 45:58 MOD_DET_PACK_SPLASH: Damage: 0, Kills: 0 45:58 MOD_VEHICLE: Damage: 0, Kills: 0 45:58 MOD_CONC: Damage: 0, Kills: 0 45:58 MOD_CONC_ALT: Damage: 0, Kills: 0 45:58 MOD_FORCE_DARK: Damage: 0, Kills: 0 45:58 MOD_SENTRY: Damage: 0, Kills: 0 45:58 MOD_WATER: Damage: 0, Kills: 0 45:58 MOD_SLIME: Damage: 0, Kills: 0 45:58 MOD_LAVA: Damage: 0, Kills: 0 45:58 MOD_CRUSH: Damage: 0, Kills: 0 45:58 MOD_TELEFRAG: Damage: 0, Kills: 0 45:58 MOD_FALLING: Damage: 0, Kills: 0 45:58 MOD_SUICIDE: Damage: 0, Kills: 0 45:58 MOD_TARGET_LASER: Damage: 0, Kills: 0 45:58 MOD_TRIGGER_HURT: Damage: 0, Kills: 0 45:58 (null): Damage: 0, Kills: 0 45:58 (null): Damage: 0, Kills: 0 45:58 (null): Damage: 0, Kills: 0 45:58 (null): Damage: 0, Kills: 0 45:58 45:58 ShutdownGame: 45:58 ------------------------------------------------------------ Show spoiler (hidden content - requires Javascript to show) 0:00 ------------------------------------------------------------ 0:00 InitGame: \clan_initials\^1Initials\clan_fullname\^1Full Name\clan_website\www.website.com\ojp_allowBodyDodge\1\ojp_skipcutscenes\1\g_allowBotLimit\0\g_maxBots\1\g_minHumans\2\g_siegeTeam2\none\g_siegeTeam1\none\g_siegeTeamSwitch\1\g_siegeRespawn\20\g_dodgeRegenTime\1000\g_saberanimspeed\1\g_jediVmerc\0\g_maxGameClients\8\g_weaponDisable\0\g_forcePowerDisable\0\g_forceRegenTime\150\g_debugMelee\1\g_saberWallDamageScale\0.4\g_saberdamagescale\1\sv_allowDownload\0\sv_fps\30\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\12000\sv_maxclients\8\sv_hostname\^7{^4F^7J^1A^7} ^4FRENCH ^5OJP ^1SERVER\g_duelWeaponDisable\1\g_forceBasedTeams\0\duel_fraglimit\10\g_maxForceRank\7\g_saberLocking\1\g_privateDuel\1\capturelimit\8\timelimit\60\fraglimit\0\dmflags\0\g_gametype\0\version\(internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003\g_maxHolocronCarry\3\g_needpass\0\protocol\26\mapname\mp/ffa3\sv_privateClients\0\g_stepSlideFix\1\g_noSpecMove\0\gamename\OJP Enhanced v1.2\g_allowNPC\1\bg_fighterAltControl\0\g_showD 59:07 -8<------- Crash Information ------->8- 59:07 Please forward to the OJP team. 59:07 --------------------------------------- 59:07 Version: OJP Enhanced v1.2 Win32 59:07 Build Date: Jun 17 2014 59:07 Build Time: 17:03:38 59:07 Map: mp/ffa3 59:07 Exception: Access violation (0xc0000005) 59:07 Exception Address: 0x00443801 59:07 DLL Information: 59:07 0x00400000 jampDed 59:07 0x77aa0000 ntdll 59:07 0x75760000 kernel32 59:07 0x77100000 KERNELBASE 59:07 0x72a40000 WSOCK32 59:07 0x76990000 WS2_32 59:07 0x77150000 msvcrt 59:07 0x76700000 RPCRT4 59:07 0x754a0000 SspiCli 59:07 0x75490000 CRYPTBASE 59:07 0x766e0000 sechost 59:07 0x75910000 NSI 59:07 0x70cb0000 WINMM 59:07 0x76c50000 USER32 59:07 0x76570000 GDI32 59:07 0x77270000 LPK 59:07 0x76d50000 USP10 59:07 0x775e0000 ADVAPI32 59:07 0x76680000 IMM32 59:07 0x77510000 MSCTF 59:07 0x6df30000 mswsock 59:07 0x6dcc0000 wshtcpip 59:07 0x70970000 NLAapi 59:07 0x6df90000 napinsp 59:07 0x6df70000 pnrpnsp 59:07 0x741a0000 DNSAPI 59:07 0x6df20000 winrnr 59:07 0x6de70000 WLIDNSP 59:07 0x77280000 PSAPI 59:07 0x77200000 SHLWAPI 59:07 0x6de60000 wshbth 59:07 0x74310000 IPHLPAPI 59:07 0x74300000 WINNSI 59:07 0x6de20000 fwpuclnt 59:07 0x6ddf0000 rasadhlp 59:07 0x10000000 jampgamex86 59:07 0x00880000 pdb 59:07 0x53d10000 jass_jampgamex86 59:07 0x75870000 IMAGEHLP 59:07 0x6f2e0000 dbghelp 59:07 Backtrace: 59:07 (0) E:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\jampDed.exe [0x00443801] 59:07 -8<--------------------------------->8- 59:07 Attempting to clean up. 59:07 *****************************Weapon Log: 59:07 ****Data by Weapon: 59:07 No Weapon: Pickups: 0, Time: 0, Deaths: 0 59:07 Stun Baton: Pickups: 0, Time: 0, Deaths: 0 59:07 Saber: Pickups: 0, Time: 0, Deaths: 0 59:07 Bryar Pistol: Pickups: 0, Time: 0, Deaths: 0 59:07 Blaster: Pickups: 0, Time: 0, Deaths: 0 59:07 Disruptor: Pickups: 0, Time: 0, Deaths: 0 59:07 Bowcaster: Pickups: 0, Time: 0, Deaths: 0 59:07 Repeater: Pickups: 0, Time: 0, Deaths: 0 59:07 Demp2: Pickups: 0, Time: 0, Deaths: 0 59:07 Flechette: Pickups: 0, Time: 0, Deaths: 0 59:07 Rocket Launcher: Pickups: 0, Time: 0, Deaths: 0 59:07 Thermal: Pickups: 0, Time: 0, Deaths: 0 59:07 Tripmine: Pickups: 0, Time: 0, Deaths: 0 59:07 Detpack: Pickups: 0, Time: 0, Deaths: 0 59:07 Emplaced gun: Pickups: 0, Time: 0, Deaths: 0 59:07 Turret: Pickups: 0, Time: 0, Deaths: 0 59:07 (null): Pickups: 0, Time: 0, Deaths: 0 59:07 (null): Pickups: 0, Time: 0, Deaths: 0 59:07 (null): Pickups: 0, Time: 0, Deaths: 0 59:07 ****Combat Data by Weapon: 59:07 No Weapon: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Stun Baton: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Saber: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Bryar Pistol: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Blaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Disruptor: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Bowcaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Repeater: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Demp2: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Flechette: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Rocket Launcher: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Thermal: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Tripmine: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Detpack: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Emplaced gun: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 Turret: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 59:07 ****Combat Data By Damage Type: 59:07 MOD_UNKNOWN: Damage: 0, Kills: 0 59:07 MOD_STUN_BATON: Damage: 0, Kills: 0 59:07 MOD_MELEE: Damage: 0, Kills: 0 59:07 MOD_SABER: Damage: 0, Kills: 0 59:07 MOD_BRYAR_PISTOL: Damage: 0, Kills: 0 59:07 MOD_BRYAR_PISTOL_ALT: Damage: 0, Kills: 0 59:07 MOD_BLASTER: Damage: 0, Kills: 0 59:07 MOD_TURBLAST: Damage: 0, Kills: 0 59:07 MOD_DISRUPTOR: Damage: 0, Kills: 0 59:07 MOD_DISRUPTOR_SPLASH: Damage: 0, Kills: 0 59:07 MOD_DISRUPTOR_SNIPER: Damage: 0, Kills: 0 59:07 MOD_BOWCASTER: Damage: 0, Kills: 0 59:07 MOD_REPEATER: Damage: 0, Kills: 0 59:07 MOD_REPEATER_ALT: Damage: 0, Kills: 0 59:07 MOD_REPEATER_ALT_SPLASH: Damage: 0, Kills: 0 59:07 MOD_DEMP2: Damage: 0, Kills: 0 59:07 MOD_DEMP2_ALT: Damage: 0, Kills: 0 59:07 MOD_FLECHETTE: Damage: 0, Kills: 0 59:07 MOD_FLECHETTE_ALT_SPLASH: Damage: 0, Kills: 0 59:07 MOD_ROCKET: Damage: 0, Kills: 0 59:07 MOD_ROCKET_SPLASH: Damage: 0, Kills: 0 59:07 MOD_ROCKET_HOMING: Damage: 0, Kills: 0 59:07 MOD_ROCKET_HOMING_SPLASH: Damage: 0, Kills: 0 59:07 MOD_THERMAL: Damage: 0, Kills: 0 59:07 MOD_THERMAL_SPLASH: Damage: 0, Kills: 0 59:07 MOD_TRIP_MINE_SPLASH: Damage: 0, Kills: 0 59:07 MOD_TIMED_MINE_SPLASH: Damage: 0, Kills: 0 59:07 MOD_DET_PACK_SPLASH: Damage: 0, Kills: 0 59:07 MOD_VEHICLE: Damage: 0, Kills: 0 59:07 MOD_CONC: Damage: 0, Kills: 0 59:07 MOD_CONC_ALT: Damage: 0, Kills: 0 59:07 MOD_FORCE_DARK: Damage: 0, Kills: 0 59:07 MOD_SENTRY: Damage: 0, Kills: 0 59:07 MOD_WATER: Damage: 0, Kills: 0 59:07 MOD_SLIME: Damage: 0, Kills: 0 59:07 MOD_LAVA: Damage: 0, Kills: 0 59:07 MOD_CRUSH: Damage: 0, Kills: 0 59:07 MOD_TELEFRAG: Damage: 0, Kills: 0 59:07 MOD_FALLING: Damage: 0, Kills: 0 59:07 MOD_SUICIDE: Damage: 0, Kills: 0 59:07 MOD_TARGET_LASER: Damage: 0, Kills: 0 59:07 MOD_TRIGGER_HURT: Damage: 0, Kills: 0 59:07 (null): Damage: 0, Kills: 0 59:07 (null): Damage: 0, Kills: 0 59:07 (null): Damage: 0, Kills: 0 59:07 (null): Damage: 0, Kills: 0 59:07 59:07 ShutdownGame: 59:07 ------------------------------------------------------------ This one with players on the server (I don't use bots). Show spoiler (hidden content - requires Javascript to show) ------------------------------------------------------------ 0:00 InitGame: \clan_initials\^1Initials\clan_fullname\^1Full Name\clan_website\www.website.com\ojp_allowBodyDodge\1\ojp_skipcutscenes\1\g_allowBotLimit\0\g_maxBots\1\g_minHumans\2\g_siegeTeam2\none\g_siegeTeam1\none\g_siegeTeamSwitch\1\g_siegeRespawn\20\g_dodgeRegenTime\1000\g_saberanimspeed\1\g_jediVmerc\0\g_maxGameClients\8\g_weaponDisable\0\g_forcePowerDisable\0\g_forceRegenTime\150\g_debugMelee\1\g_saberWallDamageScale\0.4\g_saberdamagescale\1\sv_allowDownload\0\sv_fps\30\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\12000\sv_maxclients\8\sv_hostname\^7{^4F^7J^1A^7} ^4FRENCH ^5OJP ^1SERVER\g_duelWeaponDisable\1\g_forceBasedTeams\0\duel_fraglimit\10\g_maxForceRank\7\g_saberLocking\1\g_privateDuel\1\capturelimit\8\timelimit\60\fraglimit\0\dmflags\0\g_gametype\0\version\(internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003\g_maxHolocronCarry\3\g_needpass\0\protocol\26\mapname\mp/ffa3\sv_privateClients\0\g_stepSlideFix\1\g_noSpecMove\0\gamename\OJP Enhanced v1.2\g_allowNPC\1\bg_fighterAltControl\0\g_showD 23:29 ClientConnect: 0 23:29 ^4Al^7den^4Sc^7ar^4les^7 connected with IP: 90.62.163.185:29070 23:29 Kill: 0 0 39: ^4Al^7den^4Sc^7ar^4les killed ^4Al^7den^4Sc^7ar^4les by MOD_SUICIDE 23:29 setteam: 0 FREE SPECTATOR 23:29 ClientBegin: 0 23:48 ClientBegin: 0 24:21 setteam: 0 SPECTATOR FREE 24:21 ClientBegin: 0 28:24 say: ^4Al^7den^4Sc^7ar^4les says: lol 28:27 OOC: (OOC) ^4Al^7den^4Sc^7ar^4les: lol 28:53 say: ^4Al^7den^4Sc^7ar^4les says: J'ai dit a du monde de vnir mais il y a personne :/ 28:56 Item: 0 item_shield_sm_instant 32:17 -8<------- Crash Information ------->8- 32:17 Please forward to the OJP team. 32:17 --------------------------------------- 32:17 Version: OJP Enhanced v1.2 Win32 32:17 Build Date: Jun 17 2014 32:17 Build Time: 17:03:38 32:17 Map: mp/ffa3 32:17 Exception: Access violation (0xc0000005) 32:17 Exception Address: 0x00443801 32:17 DLL Information: 32:17 0x00400000 jampDed 32:17 0x77aa0000 ntdll 32:17 0x75760000 kernel32 32:17 0x77100000 KERNELBASE 32:17 0x72a40000 WSOCK32 32:17 0x76990000 WS2_32 32:17 0x77150000 msvcrt 32:17 0x76700000 RPCRT4 32:17 0x754a0000 SspiCli 32:17 0x75490000 CRYPTBASE 32:17 0x766e0000 sechost 32:17 0x75910000 NSI 32:17 0x70cb0000 WINMM 32:17 0x76c50000 USER32 32:17 0x76570000 GDI32 32:17 0x77270000 LPK 32:17 0x76d50000 USP10 32:17 0x775e0000 ADVAPI32 32:17 0x76680000 IMM32 32:17 0x77510000 MSCTF 32:17 0x6df30000 mswsock 32:17 0x6dcc0000 wshtcpip 32:17 0x70970000 NLAapi 32:17 0x6df90000 napinsp 32:17 0x6df70000 pnrpnsp 32:17 0x741a0000 DNSAPI 32:17 0x6df20000 winrnr 32:17 0x6de70000 WLIDNSP 32:17 0x77280000 PSAPI 32:17 0x77200000 SHLWAPI 32:17 0x6de60000 wshbth 32:17 0x74310000 IPHLPAPI 32:17 0x74300000 WINNSI 32:17 0x6de20000 fwpuclnt 32:17 0x6ddf0000 rasadhlp 32:17 0x10000000 jampgamex86 32:17 0x00280000 pdb 32:17 0x53d10000 jass_jampgamex86 32:17 0x75870000 IMAGEHLP 32:17 0x6f2e0000 dbghelp 32:17 Backtrace: 32:17 (0) E:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\jampDed.exe [0x00443801] 32:17 -8<--------------------------------->8- 32:17 Attempting to clean up. 32:17 *****************************Weapon Log: 32:17 ****Data by Weapon: 32:17 No Weapon: Pickups: 0, Time: 0, Deaths: 0 32:17 Stun Baton: Pickups: 0, Time: 0, Deaths: 0 32:17 Saber: Pickups: 0, Time: 0, Deaths: 0 32:17 Bryar Pistol: Pickups: 0, Time: 0, Deaths: 0 32:17 Blaster: Pickups: 0, Time: 0, Deaths: 0 32:17 Disruptor: Pickups: 0, Time: 5, Deaths: 0 32:17 Bowcaster: Pickups: 0, Time: 0, Deaths: 0 32:17 Repeater: Pickups: 0, Time: 0, Deaths: 0 32:17 Demp2: Pickups: 0, Time: 0, Deaths: 0 32:17 Flechette: Pickups: 0, Time: 0, Deaths: 0 32:17 Rocket Launcher: Pickups: 0, Time: 0, Deaths: 0 32:17 Thermal: Pickups: 0, Time: 0, Deaths: 0 32:17 Tripmine: Pickups: 0, Time: 0, Deaths: 0 32:17 Detpack: Pickups: 0, Time: 0, Deaths: 0 32:17 Emplaced gun: Pickups: 0, Time: 0, Deaths: 0 32:17 Turret: Pickups: 0, Time: 0, Deaths: 0 32:17 (null): Pickups: 0, Time: 0, Deaths: 0 32:17 (null): Pickups: 0, Time: 0, Deaths: 0 32:17 (null): Pickups: 0, Time: 0, Deaths: 0 32:17 ****Combat Data by Weapon: 32:17 No Weapon: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Stun Baton: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Saber: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Bryar Pistol: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Blaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Disruptor: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Bowcaster: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Repeater: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Demp2: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Flechette: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Rocket Launcher: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Thermal: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Tripmine: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Detpack: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Emplaced gun: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 Turret: Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 (null): Damage: 0, Kills: 0, Dmg per Shot: 0.000000 32:17 ****Combat Data By Damage Type: 32:17 MOD_UNKNOWN: Damage: 0, Kills: 0 32:17 MOD_STUN_BATON: Damage: 0, Kills: 0 32:17 MOD_MELEE: Damage: 0, Kills: 0 32:17 MOD_SABER: Damage: 0, Kills: 0 32:17 MOD_BRYAR_PISTOL: Damage: 0, Kills: 0 32:17 MOD_BRYAR_PISTOL_ALT: Damage: 0, Kills: 0 32:17 MOD_BLASTER: Damage: 0, Kills: 0 32:17 MOD_TURBLAST: Damage: 0, Kills: 0 32:17 MOD_DISRUPTOR: Damage: 0, Kills: 0 32:17 MOD_DISRUPTOR_SPLASH: Damage: 0, Kills: 0 32:17 MOD_DISRUPTOR_SNIPER: Damage: 0, Kills: 0 32:17 MOD_BOWCASTER: Damage: 0, Kills: 0 32:17 MOD_REPEATER: Damage: 0, Kills: 0 32:17 MOD_REPEATER_ALT: Damage: 0, Kills: 0 32:17 MOD_REPEATER_ALT_SPLASH: Damage: 0, Kills: 0 32:17 MOD_DEMP2: Damage: 0, Kills: 0 32:17 MOD_DEMP2_ALT: Damage: 0, Kills: 0 32:17 MOD_FLECHETTE: Damage: 0, Kills: 0 32:17 MOD_FLECHETTE_ALT_SPLASH: Damage: 0, Kills: 0 32:17 MOD_ROCKET: Damage: 0, Kills: 0 32:17 MOD_ROCKET_SPLASH: Damage: 0, Kills: 0 32:17 MOD_ROCKET_HOMING: Damage: 0, Kills: 0 32:17 MOD_ROCKET_HOMING_SPLASH: Damage: 0, Kills: 0 32:17 MOD_THERMAL: Damage: 0, Kills: 0 32:17 MOD_THERMAL_SPLASH: Damage: 0, Kills: 0 32:17 MOD_TRIP_MINE_SPLASH: Damage: 0, Kills: 0 32:17 MOD_TIMED_MINE_SPLASH: Damage: 0, Kills: 0 32:17 MOD_DET_PACK_SPLASH: Damage: 0, Kills: 0 32:17 MOD_VEHICLE: Damage: 0, Kills: 0 32:17 MOD_CONC: Damage: 0, Kills: 0 32:17 MOD_CONC_ALT: Damage: 0, Kills: 0 32:17 MOD_FORCE_DARK: Damage: 0, Kills: 0 32:17 MOD_SENTRY: Damage: 0, Kills: 0 32:17 MOD_WATER: Damage: 0, Kills: 0 32:17 MOD_SLIME: Damage: 0, Kills: 0 32:17 MOD_LAVA: Damage: 0, Kills: 0 32:17 MOD_CRUSH: Damage: 0, Kills: 0 32:17 MOD_TELEFRAG: Damage: 0, Kills: 0 32:17 MOD_FALLING: Damage: 0, Kills: 0 32:17 MOD_SUICIDE: Damage: 0, Kills: 0 32:17 MOD_TARGET_LASER: Damage: 0, Kills: 0 32:17 MOD_TRIGGER_HURT: Damage: 0, Kills: 0 32:17 (null): Damage: 0, Kills: 0 32:17 (null): Damage: 0, Kills: 0 32:17 (null): Damage: 0, Kills: 0 32:17 (null): Damage: 0, Kills: 0 32:17 32:17 ShutdownGame: 32:17 ------------------------------------------------------------ And sorry for my bad english. 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Aulren Posted August 29, 2014 Author Share Posted August 29, 2014 I've managed to take a screenshot of the first crash error. Here it is : "Error: BotLibShutdown : bot library used before being setup" http://tof.canardpc.com/view/8bb3d154-5144-4f18-acd9-8ba4967d29bc.jpg I also don't know what those "null" pointers refers to. If anybody had an idea. Link to comment Share on other sites More sharing options...
stoiss Posted September 5, 2014 Share Posted September 5, 2014 do you compile the code you self or is this just a downloaded version of OJP ? Link to comment Share on other sites More sharing options...
Aulren Posted September 11, 2014 Author Share Posted September 11, 2014 It's a downloaded version of OJP. But I've managed to resolve those issues. The probleme was that JASS replaced the jagamex86.dll (i'm not sur of the name) when I installed it. So OJP was completly messed up. I put it back from the OJP zip file it started well. Since then I don't have any issue at all. Link to comment Share on other sites More sharing options...
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