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modding--can you directly edit the config.meg file?


jpmoney

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Never tried to modify the original empire at war, so I don't really know why it would be causing the campaign to break. Try looking in xml files labeled "Story_Campaign_Rebel_Whatever.xml" and find where the event is, that you unlock Squid Cruisers. Make a copy of that file, then delete the line(s) of code. Then change

<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
<Slice_Cost_Credits>2000</Slice_Cost_Credits>
<Tech_Level>4</Tech_Level>

To

<Build_Initially_Locked>No</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Slice_Cost_Credits />
<Tech_Level />

 

Great, thanks T! I'll play around with it.

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