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Need Help on Altering and Fixing an Existing Mod


Windgale

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Hi, this is my first time posting, so please forgive me if I say or do something stupid. I did look through the Forum Rules, so I *should* be set.

 

I played this game long ago on the Original Xbox, and loved it, and got it for PC a few years back, and I replay it once in awhile. I was looking to spice it up with a few mods, but...

 

I have been having issues with a mod I downloaded, and I was hoping someone here could help me out. The mod is "The Sith Lords: Full Force Mod Pack 1", by Team Hssiss.

 

The issue I have stem from the Force Powers Screen. Usually, my Power Trees are mixed up, an example being that there is a Tree of "Force Enflame, Force Combustion, and Force Destruction" but according to the ReadMe and the Spells.2da, it isn't supposed to be. If it could be made into one, that would be fine, or just separate as I think that is how it is supposed to be. Another issue is that it looks okay, but I click on an icon, and a different power comes up, like I clicked on "Force Storm", but it came up as "Force Destruction." It seems that something is overwriting, at least that is a newbie's opinion.

 

I'm a bit too new to this to fully understand what I am looking at, but I tried looking into the Spells.2da and dialog.tlk and tried to make a few changes there, but I wasn't able to do anything. Actually made it worse, to be frank.

 

As my Title says, Fixing and Altering a Mod. For the Altering part, I was hoping to be able to remove a Power Tree (3 Powers) from it, as I did not want to see/use them. Just like with fixing it, I tried to remove these, and it still didn't work, sadly. The Tree I am trying to remove is the "Sith Alchemy" one, that has "Create Life, Create Life II, and Transform" in it.

 

If anyone could help me out, I would appreciate it. I can provide my game/save files if need be. Whether someone can teach me how to do these things for myself, or do it for me, I wouldn't mind either way.

 

This is a link to the mod on Filefront, in case someone needs it.

 

Thanks in advance to any who try to help!

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I'm confused.

 

So is the expectation that Force Enflame, Force Combustion and Force Destruction are all part of a progression, but aren't? Or that they are part of a progression and they shouldn't be?

 

 

I do not believe they are supposed to be, however I am unsure. If they are, then they don't act like it. I mean, they ARE lined up in the Tree Progression, but when you go to acquire the power, you could acquire any of the three, assuming you are of sufficient level, without claiming the others first.

 

I was merely pointing out an example an issue. I don't claim to be knowledgeable in this area, so forgive me if my explanations lack what you are looking for.

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Okay, so I was able to figure this out on my own, and I got it working without a hitch this time! All I did was edit the Changes.ini of the TSLPatchData Folder, removing all traces of the powers I didn't want, and edited the other three to make them into a tree.

 

Thanks though, for you help Puppet!

 

However, I do have another issue. I seem to be running into a issue with a mod I want to install. It is the NPC Overhaul Mod for KotOR2. The game keeps crashing whenever the Sith Assassin's show up in Peragus, or the Harbinger.

 

I don't know if there is some sort of conflict with another mod, but I don't think so. I will list the mods I am using, and I am hoping you, or someone else can tell me if there is some conflict.

 

TSLRCM 1.8.3B
M478-EP  1.1B
Droid Enhancement Mod by Electro
Extended Enclave v2.2 by danil-ch/Darth Hayze 
Higher Level Force Powers 2.0/2.1 Update
NPC Overhaul Mod
Power Cost Correction v1.0 by Hassat Hunter 
Remote Tells Influence by tk102
The Full Force Mod by Team Hssiss
Texture Packs:
         OTE Textures by Xarwarz
         VE 2013 by Xarwarz/ORIIONZ
Animation Fixes by ZimmMaster
Hi-Res Beam Effects by Darth InSidious
Improved Realistic Effect Retexture Mod by Malkior
Mandalorian Banners Fix by jonathan7
Movie-Style Lightsaber Hilts
Movie-Style Retextures v8 by DarthJacen 
Realistic Visual Effects by Shem
Bao-Dur's Charged Armor by ChAiNz.2da
Darth Malak's Armor - Sith Academy by MVacc224
TSL: Bandon Armor and Sith Apprentice Armor by Riven_Fall
Sith Lord Armor by Shem

 

Thanks in advance!

 

EDIT:

 

I just got to the cutscene where Kreia is supposed to go off and fight Sion, but the scene never happened, my game crashed before it would look. It froze when it should have activated, then a few seconds later, I got the message that my game encountered an error and needs to close.

 

EDIT2:

 

I just fixed that issue. It is coming from my Movie-Style Hilts Mod.

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