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Insulting...


Jedi Dad

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After completeing the missions, most of which are excellent in design and fun to play, I found it insulting/disappointing/unbelievable that each single player campaign had only 5-6 missions (not counting bonus missions). With the depth and universe that is Star Wars, I would expect (and some what expected) to have no fewer than 10-12 missions each. I am extremely greatful that the developers were wise enough to include a map/campaign editor with this game. Is it just me or is my expectations to high in this one area....?

 

BTW, I do love the game and really enjoy mulitplayer and skirmish games.

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True, but as mentioned, since it wasn't as if the usual development time was spend on this game, a few more missions would have been nice. But I do need to appologize for the negative post, I committed the cardinal sin of posting negaitive messages by not offering a plausable solution. Perhaps on the anticipated (hopefully likely) expansion, the developers will have a contest where fans can create 5-7 map campaigns for a chance to get it included in the expansion as well as receiving a free copy. I would like these user campaigns available within the game, not just in a directory. NO cutscenes are necessary, just a text intro of somekind were the creater posts the objects or background for the current mission. Another plus would be to get ones name in the credits.... :)

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Originally posted by Jedi Dad

After completeing the missions, most of which are excellent in design and fun to play, I found it insulting/disappointing/unbelievable that each single player campaign had only 5-6 missions (not counting bonus missions). With the depth and universe that is Star Wars, I would expect (and some what expected) to have no fewer than 10-12 missions each. I am extremely greatful that the developers were wise enough to include a map/campaign editor with this game. Is it just me or is my expectations to high in this one area....?

 

BTW, I do love the game and really enjoy mulitplayer and skirmish games.

 

I was not bothered by the number of missions, and in fact have only partly played the trade federation campaign even now. I like random map games much better than campaigns -- more freedom to do what you want, instead of what the game designers want.

 

I will say that as I recall, AoK also had about 6-7 missions per campaign. Perhaps the LucasArts guys could have done more, but they may have merely been caught thinking "inside the box" a bit too much on that one. I don't really think that's any reason to find it "insulting." YMMV.

 

May the Force be with you.

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Guest Supreme Warlord

That is a lot of mission to play when you add them all together...Also it takes awhile to beat each mission if you are building a full scale assault base and it takes awhile to raise an army and marshall them there. I like it and the mission are perfect where they are. I think you may be expecting too high but you have your own opnion:) . If a X-Pac comes out then more campagin for you I think. Just putting in my own two cent of this disscussion. :D

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Guest Stan|SCN Punk

Well, considering that even in the fascinating world of Earth, where there IS actually historical scenarios to be made, a campaign was only 6 scenarios each, and no bonus missions ;). So yes, I think you are kidding yourself.

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Guest Stryder
Originally posted by Chessack

 

I like random map games much better than campaigns -- more freedom to do what you want, instead of what the game designers want.

 

 

I thought it somewhat weird that you like random map games. In a previous post on another thread you outlined exactly how to win against the computer on hardest level. Why would it be fun for you to play against the computer when you are very good and can beat them so easily?

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Originally posted by Stryder

 

I thought it somewhat weird that you like random map games. In a previous post on another thread you outlined exactly how to win against the computer on hardest level. Why would it be fun for you to play against the computer when you are very good and can beat them so easily?

 

Actually, I outlined how I beat the computer on *Moderate* level, which on AoK I only managed to do about 3/5ths of the time. So far in GB, I've been much better at winning on Moderate level, I think in part because I'm playing it on a better computer and therefore can have a larger population size. I'm planning to move on up to Hard and see how I do there. It also depends very strongly on what civ you have, how many other comp. players there are, etc. I have had all kinds of trouble 1-on-1 vs. the computer even on moderate, at least in AoK (as someone else said, it's one thing to describe how to win, but another to put it into action reliably). So I've done really well when I have a computer ally against 2 other comps, but that's because the ally usually distracts the enemy and gives me the time I need to build my forces. I'm still really slow at doing things, and need to improve my efficiency, though I think eventually I'm getting better.

 

In any case, I still find even moderate random maps challenging, and don't always win them. I just find "start from scratch, build, and go conquer" to be more fun than "start with X, build until Y, then go accomplish Z." But that's my prefernce, needn't be anyone else's.

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I never even played the campaigns for AOK, I much rather mess with the editor and make multiplayer maps. I'm picking this game up later today and I doubt the single player missions will hold my attention for more then 20 minutes. It would be nice to be blown away by tons of huge engrossing missions but I doubt it's going to happen. Only reason to buy this game is the editor and multiplayer. AOK had infinite replay with these two things and I expect the same from GB ^^

-Jiro

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Originally posted by Jiro

I never even played the campaigns for AOK, I much rather mess with the editor and make multiplayer maps. I'm picking this game up later today and I doubt the single player missions will hold my attention for more then 20 minutes. It would be nice to be blown away by tons of huge engrossing missions but I doubt it's going to happen. Only reason to buy this game is the editor and multiplayer. AOK had infinite replay with these two things and I expect the same from GB ^^

-Jiro

 

Although I don't play multiplayer due to my net limitations at home, I do agree with the replay factor of AoE, AoK, and now GB. You can play it over and over and over again; it's never exactly the same twice. And the scenario editor is neat, though the map copy/past thing doesn't quite work in an obvious, intuitive way, and it'd be nice if they fixed that (at least in GB, I never edited any maps in AoK).

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