Compa_Mighty Posted December 13, 2001 Share Posted December 13, 2001 Leaving my major x-pack suggestion aside for a moment (Mon Cal) I would like to ask the developer's to add some more Expanded Universe Heroes (and I don't mean every single one, I know that's insane) But I think there are major books such as the Thrawn Trilogy or Shadows of the Empire which should be represented in the game. I have two campaign ideas, which I can't do, because of lack of characters (I know you can change units' names, but there are some graphics for some characters that are missing) Say, I'd like to ask for: Thrawn, Joruus C'Baoth, Ackbar (which would be the Mon Cal Hero ) Talon Karrde, Garm Bel Iblis, Mon Mothma, Prince Xizor, Guri, Dash Rendar, The Outrider, IG-88 and perhaps some ships or background characters from the books mentioned above. (Star Vipers) COOL ADDITION: Star Wars Locale- Myrkr; YSALAMARI as wildlife!!!!! Well thanks, Mr. Gaber and all the Developers, hope you take this into consideration. -Compa_Mighty Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 13, 2001 Share Posted December 13, 2001 *cough*Star Destroyers *cough* Link to comment Share on other sites More sharing options...
Heavyarms Posted December 13, 2001 Share Posted December 13, 2001 Stan, it wouldn't fit, all you would see is the funny dome thing on top instead of the rest of it. Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 13, 2001 Share Posted December 13, 2001 Ugh, the scale doesn't have to be 100% accurate . Link to comment Share on other sites More sharing options...
Heavyarms Posted December 13, 2001 Share Posted December 13, 2001 Hey stan, you just contradicted yourself in two posts. You can't put an at-at in a transport because it isn't scale, but then all of a sudden a star destroyer need not be???!?!?!? what's wrong with this picture stan? Link to comment Share on other sites More sharing options...
Guest Stan|SCN Punk Posted December 13, 2001 Share Posted December 13, 2001 1) Scale as in relative to the map. 2) An AT-AT obviously LOOKS much larger than an air transport, so there is a comparison. While with no star destroyer available, there is no comparison. YOU thinks that by comparing it to the map it will be too big, but no, it won't be. Link to comment Share on other sites More sharing options...
Influenza Posted December 14, 2001 Share Posted December 14, 2001 Ysalmiri: it'll never happen. There's nothing in the code which saps all monks/Jedi of their powers. The only way I can think of accomplishing this would be to give Ysalmiri (wildlife) "shield-generators" which increased the Resistance of all units in the area, regardless of side, by 10000%. I don't know if you can apply area stat changes to all units, however... Stan: while I agree with you on the AT-AT topic (read my post in that thread), putting Star Destroyers in the game is the absolute worst idea I have heard for this game. Even if you scale the size down, the firepower of on SD is still waaaaaaaaaay overboard compared to everything else. Honestly, it would take a missile tower 100 or so shots (assuming it shoots Advanced Concussion missiles, which destroy X-Wings in 2-3 hits) just to take out the SD's shields. And by that time the SD would have nuked the entire map . Link to comment Share on other sites More sharing options...
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