Guest WC_heavyarms Posted October 31, 2001 Posted October 31, 2001 Anyone know what it was about? I didn't get it, but I heard it sucked.
Paragon_Leon Posted October 31, 2001 Posted October 31, 2001 Force Commander was nice enough in concept, but badly flawed in it's execution. Path-finding of units was almost non-existent, the Command Points system simply wasn't fun and in the end, ruined what was potentially the first really succesful 3D RTS.
Guest Rogue15 Posted October 31, 2001 Posted October 31, 2001 in short, it has a better mp experience. the only thing i found wrong with the game is the pathfinding. but at least the units don't overlap eachother like in another rts we've all played recently.
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