Morpheus4873 Posted December 21, 2001 Share Posted December 21, 2001 When Elite Force came out, the devs said that they had to modify the levels that they made in the begining of the developement so they could meet the criteria put upon Raven by Activision. This mean that many levels were cut in half and many things were scrapped in order to fit the level under certain megabite size. Will Jedi Knight 2 have the same limitation ? Morph Link to comment Share on other sites More sharing options...
digl Posted December 21, 2001 Share Posted December 21, 2001 JO is the sequel to JK On of JKs most important SP features were the huge levels Im not sure how the levels will be now They said the entire campaign will be longer than EF but shorter than JK, but I dont remember about the levels I think they will be smaller than in JK Whats "the criteria put upon Raven by Activision" ? Anyway now Activision is only the publisher for outside USA & Canada, and nothing else The criteria here is defined by LEC, and I hope they want levels to be as big as the engine can handle it Link to comment Share on other sites More sharing options...
Bartolo_JCS Posted December 21, 2001 Share Posted December 21, 2001 I predict the levels to be similar to wolf2 where each level had different parts to it and each part was loaded respectively. I heard somewhere that there will be less levels in JK2, is this correct? Link to comment Share on other sites More sharing options...
digl Posted December 21, 2001 Share Posted December 21, 2001 less than in wolf or than in JK? Anyway I just hope the sp campaign is pretty extensive Either lots of medium sized levels or a small number of huge levels Or maybe several huge levels made into small parts as you say Its in wolf Iv never played a sp q3 engine game to know how extensive levels use to be Link to comment Share on other sites More sharing options...
Bartolo_JCS Posted December 21, 2001 Share Posted December 21, 2001 less levels than JK i've heard.. is this correct? Link to comment Share on other sites More sharing options...
digl Posted December 21, 2001 Share Posted December 21, 2001 I think I remember reading that the sp campaign would be shorter not sure about number of levels Link to comment Share on other sites More sharing options...
Outlaw Posted December 21, 2001 Share Posted December 21, 2001 Read somewhere that JK2 would be smaller than Jedi Knight. But, Jedi Knight was a big game with wide open levels. My only concern is the size of the levels themselves. I hope the Team Arena game engine can create wide open levels which reflect the Star Wars movies. I found Elite Force very claustriphobic. I believe the Unreal 2 game engine would have been the perfect choice for JK2. Unreal game engines are great for both detail and wide open enviornments. But, if Raven went this route the game may have been delayed a long time so I'm not complaining. Link to comment Share on other sites More sharing options...
digl Posted December 21, 2001 Share Posted December 21, 2001 just as you say it We would see the game in 2003 if they had waited for the U2 engine I also hope they can create good open levels Link to comment Share on other sites More sharing options...
StephenG Posted December 21, 2001 Share Posted December 21, 2001 who need the U2 engine. Raven have done nice work, no i mean GREAT WORK with the Q3 engine. Look at SoF2. THose outdoor levels in SoF2 are really big and filled with plants. i Hope Raven includes some of this into Jedi Outcast. Link to comment Share on other sites More sharing options...
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