mariners2001 Posted November 3, 2001 Posted November 3, 2001 I am planning a scenario where one of the main characters is "imprisoned" and he'd have to be rescued in order for the level to be beaten. I assume I'd just surround him with enemy walls, but how would I keep him from shooting down the walls or being shot at. Could someone help me with this or give me information on how to imprison someone? Thanks.
idiot00001 Posted November 3, 2001 Posted November 3, 2001 You could just say he was in a certain building, and then when the building is destroyed create the heroe right next to it.
mariners2001 Posted November 3, 2001 Author Posted November 3, 2001 Can you trigger to add a unit once a building is destroyed?
Guest jediaoe Posted November 3, 2001 Posted November 3, 2001 either have that units stance as like the last one i forget what its called or have him a different color allied with the enemy and have him change to the color that rescues him.
Dagobahn Eagle Posted November 3, 2001 Posted November 3, 2001 Trigger: LOOP Change stance Imprisoned person to Prison: Ally That way, he can't change stance.
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