Crazy_dog no.3 Posted January 18, 2002 Share Posted January 18, 2002 U control a Old Republic (Noyal Naboo) counter-terrorist unit. The missions are as follows: 1) Free Wookie slaves taken by Trandoshan terrorists on Trandosha. 2) Destroy a spaceport on Kessel, run by the Hutts, that is smuggling spice. 3) Capture a Hutt crime lord on Nar Shaddea. 4) Destoy the pirate's AA turrets so some bombers can take out the rest of the camp on the asteroid. Does it sound good? Link to comment Share on other sites More sharing options...
Jedi_Knight Posted January 19, 2002 Share Posted January 19, 2002 yeah that sounds cool Link to comment Share on other sites More sharing options...
Natopo Posted January 19, 2002 Share Posted January 19, 2002 Very cool indeed. I like it. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted January 19, 2002 Author Share Posted January 19, 2002 Thanks, I am working on it now. Link to comment Share on other sites More sharing options...
qui-gon-jon Posted February 2, 2002 Share Posted February 2, 2002 HOW ARE YOU GOING TO USE A HUTT NONE IN GAME. Link to comment Share on other sites More sharing options...
Duke Straykker Posted February 3, 2002 Share Posted February 3, 2002 Well, thats easy, you just create your own, and set a trigger so that it switches a unit to him after 1 second into the game...... Link to comment Share on other sites More sharing options...
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