mamovaka Posted March 28, 2002 Share Posted March 28, 2002 Hi, I have a AMD xp1900+ with 512 ddr and geforce 4 ti4600 When I play this game at max detail with projected shadows on I see a noticeable framerate hit with many units on screen. It also seems like the shadows are just not drawn correctly, can anyone test this and tell me if they also seem some wierd shadows and bad fps here? Link to comment Share on other sites More sharing options...
Outlaw Posted March 29, 2002 Share Posted March 29, 2002 I hear others, including myself, are having the same problem with these optional shadows when using different types of Geforce cards. I was supprised the problem also occurs with the Geforce 4. Unless its a driver issue this shadow option is not worth it. They look fake and blocky plus bog down the game. I use the simple shadows and the game looks and runs great. Link to comment Share on other sites More sharing options...
StormHammer Posted March 29, 2002 Share Posted March 29, 2002 As this thread is dicussing an issue with one of the game settings, I'm going to move it to the Tech Help forum. I have to say...I initially tried the game with Volumetric shadows turned on, and it was fine for a while...but then, as you say, when several enemies appear, it started to slow down quite a bit. Of course, I don't have such a well-specified system to run it on. There also appear to be a couple of clipping issues with the shadows...I saw a couple projected through the floor from above, and my framerate went right down. I too am now using Simple Shadows and it's running fine. Link to comment Share on other sites More sharing options...
Nickeleye Posted March 29, 2002 Share Posted March 29, 2002 I noticed the exact same thing as StormHammer. I only have a Voodoo 5, but I've got it almost totally maxed out. I too am using simple shadows (although, man, I wish I could use volumetric shadows) and I'm running it at 640x480. Maybe it's just a matter of Raven developing a patch for the issue Link to comment Share on other sites More sharing options...
harmony Posted March 29, 2002 Share Posted March 29, 2002 Of course you will see a frame rate hit. Projected shadows draw another model of the character. That's how they work. So with Projected shadows turned on you are drawing double the amount of characters (the shadow is probably a lower polly model, but it's a model non the less.) Link to comment Share on other sites More sharing options...
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