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turning off parts of a model


Dea

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if in single player you add jedif, you see the jan model with certain aspects not showing (the goggles on her head, and the belt for example) does anyone know how to get this done in multi player?

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I did it to turn off the arm shield thingy on Kyle's model. In the .skin file, change the name of the file that is being looked for for just the item that you want gone... for instance-

To get rid of the shoulder pad, I changed the line:

torso_shoulder_pad,models/players/kyle/kyle_extras_red.tga

to:

torso_shoulder_pad,models/players/kyle/1kyle_extras_red.tga

 

Notice that I just added a "1" to the beginning of the file name. If you just delete the line, the shape will show up as just shaded gray in the game.

 

Enjoy!

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Some of the models and some of the model's parts work differently for this.

 

Basically, most of the time, you can eliminate an "accessory" part by point the texture to something that isn't a valid file; the suggestion is "shoulder_pad,clear" or something.

 

But it doesn't always work. Kyle's shoulder pad works like this, as when you do this, it becomes invisible and you see his normal shoulder showing through. His collar works like this, too.

 

However, while Jan's goggles work like this, her jacket/vest and chaps don't. Likewise, the Rodian's belt can be eliminated this way, but not his vest.

 

Go figure.

 

~JediMouse~

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I've never had a problem with pointing it elsewhere...

Actually... I tried it with the Jan model, and I couldn't get rid of the vest... The goggles went poof pretty quickly...

 

Anyway... If you want to see my technique in action, download my Jado skin from http://www.jediknightii.net and check out the default skin. It was based on the Kyle skin. I know it is a really cruddy skin, but have a look anyway.

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