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DEdicated Works, non-dedicated Don't!!


glennz

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If I choose dedicated server, it works fine, which means my port forwarding, firewall must be set correctly.

 

Why can't I run a non- dedicated server then?

It loads up, but is not on the list...

 

The answer of course is simple...

 

Ans:________________________

 

 

Plz fill in the blank for me..

 

Glenn:D

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Originally posted by caelestis

because non dedicated servers i believe are LAN only.

 

Thats not true. I'm running a non-ded server and its posted online. However, you may need a 3rd party game browser to enable it.

 

I have All-seeing Eye from which I initially created my game from there and it must have sent my details to the internet for ppl to join.... because now i don't use ASE and run the non-ded server straight from itself and ppl still find me and connect from the internet.

 

LETS ROCK ! :mob:

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Here's a brief description of the different server modes:

 

mode 0 (Listen) - Server does not "advertise" to the master list nor responds to local queries. Connection possible via IP only.

 

mode 1 (LAN) - Server does not "advertise" to the master list but does respond to local queries.

 

mode 2 (Internet) - Server "advertises" to the master list(s)

 

You can have a non-dedicated listen server setup through the in-game gui. You can have a dedicated listen server setup with one of the server binaries and +set dedicated 0 in the command line. I would have to verify this, but I believe you can "change" the mode after the server is started.

 

I don't know if it will change the server advertising itself. So, you might try starting a non-dedicated listen server with the in-game gui, drop down the console and type /set dedicated 2 and see if it shows up in the lists after a bit. You can also use ASE or send heartbeats manually by typing /heartbeat in the console.

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