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Someone give me a hand?


Ezekiel_J

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Posted

Right im more or less new to editing...well anything, i've made a few skins for some games like Tribes 2 and Max Payne, but nothing as detailed as the ones in JK2....

Basically i wanted to know is there anyway of editing the .glm model files? or is the SDK needed for this?

 

So far i have made a new Kyle skin, and a new Dessan skin, i have also added Dessans saber as the default saber so in multiplayer and singleplayer you use Dessans one with the spikes instead of a plain jane saber.

 

I'd post some screenies but i dont have any web space (or any idea how to put the up for that matter)

Kyle's outfit is detailed black (not just matt black) with a red and black shoulder pad, its mostly a black and dark red theme, makes Kyle looks fairly evil and sith like, and thats me :)

 

Dessan is my pride and joy, i completely reworked his colour scheme, i also changed his scales from purple to a dark red also, imo he looks more evil and less Barney like

Posted

we cant edit the models until we get the sdk. now when you say you put his saber as the default....you mean all the sabers in mp are now spiky? or you can just choose that one?

Posted

posted a new thread by accident there :(

But anyway, everyone has the spikey handle, i was hoping, in true jedi fashion, to create my own saber, then from there maybe making it into a custom used weapon in that only my character uses it

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