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Linux Dedicated Sevrer Core Dump


Nuddelaug

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Hi to all

 

does any body experience the problem of a core dump on a linux dedicated server ? the server starts up runs for about a few hours 2-8 hours. Monitoring the In/Outbound traffic i can see if the server is still running. All i got after reconnecting the console is console log (terminalsize) and last line core dump. But there´s no core dump in the directory either in the ~/.jk2/ or ~/.jk2/base

directory.

 

I experience these problems on a PII 500 386Mb Ram with a 10Mbit Connect.

On a Hardware copied Machine these problems do not show up

different config change = set com_hunkmegs 128 changed from 64 but i applied these setting on the crashing server to .. no effect.

 

Config below :

// Server Config

set sv_hostname "-= Ganjastormtroopers.com =- v1.02"

set g_motd "Welcome stranger, be wise, be fast, dont make mistakes"

rconpassword "***********"

set sv_maxclients 16

set g_gametype 7

set g_weaponDisable 0

set g_duelWeaponDisable 0

set g_forceWeaponDisable 0

set g_forceBasedTeams 1

set g_inactivity 300

set g_maxForceRank 7

set g_maxHolocronCarry 3

set g_privateDuel 1

set g_saberLock 1

set g_frienldySaber 0

set g_dowarmup 1

set g_warmup 20

sv_maxRate 10000

set g_allowvote 1

set logfile 1

set g_logfile server.log

set timelimit 20

set capturelimit 20

set g_autoMapCycle 1

set g_teamForceBalance 1

sv_allowdownload 1

sv_pure 1

set sv_floodprotect 1

set g_friendlyFire 0

Set com_hunkmegs 128

sv_reconnectlimit 3

sv_zombietime 2

g_spskill 3

bot_enable 1

bot_minplayers 15

bot_fastchat 1

devmap ctf_imperial

 

thanks for any response

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Originally posted by Nuddelaug

rconpassword "***********"

set g_forceWeaponDisable 0

set g_inactivity 300

sv_allowdownload 1

sv_pure 1

sv_reconnectlimit 3

sv_zombietime 2

g_spskill 3

bot_enable 1

bot_minplayers 15

bot_fastchat 1

devmap ctf_imperial

 

I just picked out a few things here. I can't say that any of them are the cause of your problem, but here goes:

 

Does your rconpassword work? I guess I'm kinda hooked on using set.

I don't believe that g_forceWeaponDisable is a valid cvar, but no harm-no foul

When "I" set g_inactivity to anything but 0, my server crashes. I use g_timeouttospec instead.

I think you need a set or seta in front of the next batch of cvars. I haven't played with the bots, so those may be ok. I'm not sure that g_spskill make any difference in a multiplayer game, but again, no harm-no foul.

You start off with devmap? I believe the purpose of that command is to enable the map with cheats on--or at least that's what it was in Q3. If that's not what you are trying to do, change that to just read "map ctf_imperial".

 

That's about all I could see. Good luck.

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Hi Epidemic

 

no it doenst produce a core dump on any other action i take ...

 

it just happens like if someone crashes the server while playing ...

the event doesnt occure during map change it occures during running game.

I´ve seen the posted linux dedicated server 1.02b and updated the binarys right now ill see if it occures againg toniight ...

 

I´ll give the set command a try but i don´t think thats the problem cause

the other machine is running fine ....

 

Thanks for all replys

 

See ya

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