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just ffa


David Icke

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To set the game to ffa include this in your config:

 

seta g_gametype "0" // 0=FFA, 5=Team FFA

 

Then to rotate through all the FFA maps include this:

 

seta g_autoMapCycle "1"

 

..with this and the very end:

 

map ffa_bespin

 

If you don't want all the ffa maps used, then include this:

 

seta g_autoMapCycle "0"

 

..with something like this at the end:

 

set m1 "map ffa_bespin; set nexmap vstr m2"

set m2 "map ffa_deathstar; set nextmap vstr m3"

set m3 "map ffa_imperial; set nextmap vstr m4"

set m4 "map ffa_ns_hideout; set nextmap vstr m5"

set m5 "map ffa_ns_streets; set nextmap vstr m6"

set m6 "map ffa_raven; set nextmap vstr m7"

set m7 "map ffa_yavin; set nextmap vstr m1"

 

vstr m1

 

Now, that's all the ffa maps and would produce the same result as g_autoMapCycle "1". To remove a map from the rotation, comment out with // or delete the line and change the m#'s accordingly. For example, if you didn't want deathstar, streets or yavin in the rotation it would look like this:

 

set m1 "map ffa_bespin; set nexmap vstr m2"

set m2 "map ffa_imperial; set nextmap vstr m3"

set m3 "map ffa_ns_hideout; set nextmap vstr m4"

set m4 "map ffa_raven; set nextmap vstr m1"

 

vstr m1

 

The vstr m1 at the end if very important since it tells the server to start the rotation. You can change the order the maps are played and even have a particular map used more than once in the rotation. If you have more questions, just ask. ;)

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