LaVarious Posted April 12, 2002 Share Posted April 12, 2002 I am a complete N00B to running a server but this forum has been great. I am running into a problem when I try to kick a player that has a space in his/her name. If there name is "nospace" I type: /kick nospace And it kicks them right out. But if their name is "no space" and I type: /kick no space It lists the kick functions. Is there a way to kick players that utilize a space in their name? Thanks in advance. Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 13, 2002 Share Posted April 13, 2002 In order to kick a player with a space in their name, you need to use clientkick and their client number. You can sometimes get their client number from /rcon status. However, that command is bugged and it usually cuts the list off after the first 5-6 clients. You can alternatively use the status command directly in the server console and get a complete list. If you don't have access to the server console and they aren't one of the first 5-6 clients, you're kinda screwed. At least until I get the admin bot up and running. The admin bot will kick players using only partial names. Look for it some time late next week. I expect to have a beta out around then. Link to comment Share on other sites More sharing options...
LaVarious Posted April 13, 2002 Author Share Posted April 13, 2002 Cool. Thank you Matrix. I will deffinetely keep an eye out for your bot. What sort of functions will your bot perform? Well, off I go. Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 13, 2002 Share Posted April 13, 2002 At this time, the bot is capable of the following: kicking players if they have offensive words in their names kicking players if their score goes too low kicking players with animated names kicking players by say/teamsay order by admin recognizing players by ip address and name as admins -- also protects admin nicks from impersonation kicking players who TK too much (this needs a lot more work) banning players by name or ip (eg No padawan players) There are other features being considered, but for now, I'm sticking with what's listed. This bot is actually not my own creation, but rather a conversion of an RtCW bot. You can read about it here. It's a shame we don't have guid's in JK2. It sure would make banning a lot more simple. Link to comment Share on other sites More sharing options...
LaVarious Posted April 13, 2002 Author Share Posted April 13, 2002 Alright. I typed: /status And I get all the good status info for the players. Now how do I take this information to kick a player? i normally run a 6 person server and I see they are number 1-6. What command would kick them? /kick num 1 I am kind of lost. Thanx for helping a lesser Jedi! Link to comment Share on other sites More sharing options...
LaVarious Posted April 13, 2002 Author Share Posted April 13, 2002 LOL, nevermind I figured it out. For those wanting to do the same thing type: /clientkick "number" Thanks! Link to comment Share on other sites More sharing options...
worm777 Posted April 13, 2002 Share Posted April 13, 2002 This is pissing me off I host a very popular server wich is always full but I can't take care of it. There is one person with a space between his names and I can't kick him. This Q3 engine has been out for what over 2 years already and its still ****in bugged. I type /serverstatus to get the cient number then when I kick that client number it kicks someone else. the /serverstatus is ****ed it doesnt show the correct number for the clients. This is Bull**** I pay good money to host a server and I can't properly manage it and I look like a fool kicking people that did nothing wrong. Something needs to be done about this!!! Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 13, 2002 Share Posted April 13, 2002 /serverstatus will only give you a partly correct number if the server is completely full. If it is, you can take the serverstatus # for a player, subtract 1 and get their client #. However, if the server is not completely full...the numbers won't line up like that 100% of the time. The best thing you can do is check status (not serverstatus) via the server console. That way you get a complete list with accurate client numbers for the clientkick command. Late next week I'll have a beta out for an admin bot conversion (from RtCW) that should help. More to come on that later. Link to comment Share on other sites More sharing options...
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