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ded restarting maps and timeouts


RavensSoul

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Hi there.

I've been running a UT ded server for over 2 years now, and picked up JKO when it came out. Now I've been running a JKO duels dedicated server since the first week of april, thanks to the forums I found the info I needed to get the config working right!!

Well about once a day around 3:30pm ish MT the server will crash.. I'm using the new JKDed_b which i started running the night that it came out, then today it crashed again around the same time. Now when I launch the server when it Rotates to a new map the Clients get timed out and have to rejoin.. even me joining from the Lan it will let me in but then I can't follow any1 that's in the server unless I reconnect.

Like I said it's been running fine (other than the daily crash)

I did add some of the skins from the files site here, but I havn't heard of any 1 else having trouble with the skins here in the forums. If any 1 has any ideas I'd appreciate the Insight.

Oh yeah... been trying to figure out what to add to a .bat file to restart the server on a crash..

Win98se

P3 600

512RAM

Thanks in advanced :duel:

RavensSoul

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My connection is DSL 640DL/272upl

speed test from DSLReports generally show 580dl/200-230's upspeed.

I'm using a NAT protocal. got those ports Mapped that LEC says to open 28060, 28061,28062 and ports 28070-28081

here's my server.cfg

// Server

set net_port 28070

 

set sv_pure 1

set sv_maxRate 10000

set sv_hostname "**||RockyMountain JKO NF Duels||**"

sets sv_email "****"

sets sv_location "Colorado"

set sv_maxclients 10

set sv_privateClients 4

set sv_master1 "master3.idsoftware.com"

set sv_master2 "master0.gamespy.com"\\\ it will resolve this line and send a heartbeat but no 1 can see it at GamespyArcade

 

set sv_master3 "masterjk2.ravensoft.com"

set sv_privatePassword "****"

set rconPassword "****"

 

// Game

set g_gametype 3

set fraglimit 1

set timelimit 0

set g_doWarmup 0

set g_warmup 0

set g_friendlyFire 0

set g_weaponrespawn 0

set g_quadfactor 0

set g_synchronousClients 0

set g_motd "Colorado hosted, Still testing please be Patient. :)"

set g_log "games.log"

set g_allowvote 1

seta g_allowSkins 1\\saw this line in another thread..

set cheats 0

seta g_dismember 0

set duel_fraglimit "10"

set g_forcePowerDisable 32767

set g_duelWeaponDisable 65531

set g_forceRegenTime "50"||since it's a NF server I keep it low

set g_maxForceRank "2"

set g_weaponDisable "1"

set g_saberLocking "1"

set sv_maxPing "200"\\maybe this is too low?

set bot_minplayers 0

 

// Maps

set g_autoMapCycle 0

set d1 "map duel_jedi ; set nextmap vstr d2"

set d2 "map duel_pit ; set nextmap vstr d3

set d3 "map duel_carbon ; set nextmap vstr d1"

 

vstr d1

 

// Your team

team blue

set g_teamAutoJoin 0

 

 

// Post-map Advanced Options

//////////////////////////////////

//////////////////////////////////

I'm using the JK2DED_b.exe

just added the line exec JKODUEL.cfg in the target line..

 

 

1 thing I noticed last night was a Com_pushoverflow in the server. also there was some1 in the server that I think went into their console and typed that command because it came up ingame screen print:"Name" com_pushoverflow it was something like that..And when the server changed every1 timed out and had to rejoin.

Like I said things have been running fine for the last 2 weeks other than the daily JK2DED.exe caused a page fault in unknown with no details.

Thanks for any help Matrix I've seen your posts all over this forum and they have all been helpfull..

 

 

:ewok:

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Well, i myself was having a problem with it crashing for no reason... and it would crash back to console... so i decided that in the batch file, after it calls the jk2ded.exe it will call the batch file again so that if the server ever crashes... it just immedietly restarts it... im not sure if this is working, because i havnt been on it when it has crashed or watched it crash from my end. but i havent come back to check up on it and seen that it was down for 2 days now... so i am assuming that it is working.

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You might want to add something like this to your server.cfg:

 

seta sv_timeout "120"

 

I think the default is 15 seconds or something which, in my experience so far, is too short. 60 seconds would probably be ok, but I'd rather give someone more time and not drop than wait a little bit to get rid of a dead client.

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Thanks I was going to add that cvar, I saw another thread about that. I'm not sure but I think you had even answered that thread Matrix.

So you don't see anything else in my config that might be a problem or any suggestions otherwise ehhh?

Hey do you think you could throw me a quick example of what the serverrestart.bat should look like for JKO. My coding skills aren't the greatest but once I have a idea of things I can usually do a good job of guesstamating things out :)

I do appreciate your taking the time to help me out Matrix, All I want to do is to provide a Good Server for folks around here in colorado to play on.. This 1 has been pretty popular, allready been seeing alot of the same people swinging by (pun intended lol),I've been averaging over a thousand connection attempts in 24 hours,but that won't last if I can't get the crashing problem taken care of.

My UT folks have been *****ing about me putting the UT Server that I've ran for so long back up but I'm wanting to play with this game and get it figured out. So they (UT players) will just have to wait.

Any way again thanks for the input it is appreciated!!!

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