spacermonkey Posted April 19, 2002 Posted April 19, 2002 Ok, I've started a couple of models for Outcast. EArly days and these are both works in progress. http://spacermonkey.8m.net/ugbug.html scroll around, the most recent images of the Twilek are when his robes are coloured black.
CheshireKat Posted April 19, 2002 Posted April 19, 2002 I knew I knew that name. So far 2 of the models I was planning next are under way. Aurra is one, and now I know who the hell she is. Nice Work Monkey.
ShodiKGian Posted April 19, 2002 Posted April 19, 2002 Another Bounty Hunter skin taken care of, maybe I should work on the more obscure ones after I finish on my current one.
spacermonkey Posted April 20, 2002 Author Posted April 20, 2002 thx guys, but Shodikgian Aurra Sing will be a a custom model not a skin. I've done some reading around and release there's several things I'm going to have to change on the Twilek since it looks like every player model will have to use the canned animations.
CheshireKat Posted April 20, 2002 Posted April 20, 2002 Ya I noticed that too Monkey, Fro the drapery, I think the best thing to do would be to hame sure you have some vertices around the knee area so that you can attatch it tho the same bones as the legs. Good Luck
L2.0 Posted April 21, 2002 Posted April 21, 2002 Shodi, if you wanna do a Bounty Hunter model still...we could always use another droid. IG-88b...'nuff said.
spacermonkey Posted April 22, 2002 Author Posted April 22, 2002 ok, Aurra Sing is almost finished being built, still some optimization to go. http://spacermonkey.8m.net/ugbug.html - you'll need to scroll down to see her on thsi page (not 56k friendly) or http://www.geocities.com/bdimonker/Table.html
spacermonkey Posted April 23, 2002 Author Posted April 23, 2002 haha, thanks but your half right. I need to extrude her legs so they are in proportion to her body. They are a little to short atm.
CheshireKat Posted April 23, 2002 Posted April 23, 2002 If her arms werent so damn long it be easier to give you good feedback. I think it's her fingers mostly though. Go damn near her knees. Good work though, as I said before. I hope you get all this SDK stuff figured out brotha! Cuz I'm lost as hell.
spacermonkey Posted April 23, 2002 Author Posted April 23, 2002 hehe, her fingers have 4 points of articulation rather than 3 like us humans, its one of her races traits. still some work on her needed, which I'll do tomorrow. Still though after looking through the stormtrooper and kyle xsi files it seems that the facial animations arent nessacary. The stormtrooper has none, which should make mapping her head alot easier, and segmentation too since klyes lod1 face has been totally removed and placed by his feet.... anyway the whole mapping thing and segmentation is giving me a head ache.. RAVEN HELP
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