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Bullet Time II


obijonkenobi

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Posted

Okay I used the cheat, thereisnospoon but all it does is circle me in slow motion. It does not do the bullet-time-dodge move which sometimes happens against disruptors.

 

Does anyone know any information at all about that bullet time dodge move? Any one know how to make it happen more often? It seems to happen on its own without any input from the player.

Posted

I experimented with it and now I can reproduce it whenever I want, here's how it works :

 

It has nothing to do with any cheats, you simply have to keep the sniper in your crosshair. As long as it is red and you are not moving, Kyle will dodge about 80% of all shots fired by THAT sniper. Does nothing against the others, if there are more, though.

 

When you move or when you loose track of him with the reticle (so that it goes white again), but you still aim in his direct vicinity, Kyle will still - although rather rarely and clumsily - dodge his shots.

 

It works with saber on and saber off - I can't really tell if it does with another weapon equipped too, but either it doesn't or the dodging probability is seriously reduced then.

 

Hope this helps. :)

Oh yes, and just to be precise, I'm NOT talking about multi-, but about singleplayer.

 

Digital_Ronin

:tied:

Posted

Yeah I agree with Ronin. Although out of pure coincidence, once I pressed the shift key it seemed to dodge almost directly after. It did this a few times too. But like I said, probably coincidence. I noticed there's also different ways he dodges. Mostly sideways but once or twice I saw him duck and also dodge backwards. Unfortunately I didnt catch those:

shot0055.jpg

Posted

According to the manual force seeing (in multiplayer) allows you to dodge sniper shots (probably only at level 3). I assume they included some of the aspects of this in single player so the NS levels are not completely impossible.

Posted

That map is a level not included int he SP gameline, but it is there in every copy of JediOutcast nevertheless.

 

To enter it, open the console and type

 

\map pit

 

But be warned, there is a Tavion in it, and she kicks some major player butt when you're not used to fighting her - especially since you start that map without shields and low force power levels. :)

 

Digital_Ronin

:tied:

Guest Forceflow
Posted

true, he must be a real Jedi if he can bend/wist/expand (or whatever he is doing) his arm like that :D

Posted

I tried the ns_streets map with setforceall 9 and I dodged EVERY shot that was fired at me that would normally hit me, even shots from behind.

 

the only shots I didn't dogde are shots that were close misses, and shots that hit my saber directly, anything else was dodged even if I wasn't facing the shooter.

 

 

the purple one

Posted

Hm - so it also depends on some force power level... I wonder what one.

 

Logically it should be "speed", but I somehow like the idea of a 'hidden' "force seeing" ability in SP that isn't listed in the force dialogue, but is there nevertheless and advances with every map. Could be. :)

 

Digital_Ronin

:tied:

Posted
Originally posted by PurplWulf

I tried the ns_streets map with setforceall 9 and I dodged EVERY shot that was fired at me that would normally hit me, even shots from behind.

 

the only shots I didn't dogde are shots that were close misses, and shots that hit my saber directly, anything else was dodged even if I wasn't facing the shooter.

 

 

the purple one

 

I just tried that and it didn't really work. is there anything else you're supposed to do?

Posted

not that I know of, that's the only setting I know of that I input other than realistic saber combat, and slowing the game speed to 201 (my personal preference for better control of the light saber)

 

the purple one

Posted

that image seems a bit fake...yes fake...look at the arm. its totaly screwed up...the left arm that is. it looks totaly fake and i dont believe it...:atat:

Posted

I still can't get it to happen everytime. how'd you slow the game speed, maybe that effected it? and also, 1.) is there anyway you could set it to use less force power and 2.) is there a console command to just replenish your force meter?

Posted

g_speed "250" is the default, I set mine to 201 to slow down the game and make saber combat more controlled.

 

as for the regeneration of force, you can use the command:

g_forceRegenTime "200" <----default

 

if you lower the value for that command, the force meter will regenerate faster. On my server I have it set for "75"

 

so far it hasn't been abused when my server is up, but if it is, I'll just set it back to the normal value.

 

HTH

 

the purple one

Posted

Both pictures look distorted in parts because of the "force speed" distortion from the bullet time happening. Force speed warps things a bit too like that. It is very real but if you refuse to believe it then your an idiot.

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