obijonkenobi Posted April 20, 2002 Share Posted April 20, 2002 Okay I used the cheat, thereisnospoon but all it does is circle me in slow motion. It does not do the bullet-time-dodge move which sometimes happens against disruptors. Does anyone know any information at all about that bullet time dodge move? Any one know how to make it happen more often? It seems to happen on its own without any input from the player. Link to comment Share on other sites More sharing options...
Digital_Ronin Posted April 20, 2002 Share Posted April 20, 2002 I experimented with it and now I can reproduce it whenever I want, here's how it works : It has nothing to do with any cheats, you simply have to keep the sniper in your crosshair. As long as it is red and you are not moving, Kyle will dodge about 80% of all shots fired by THAT sniper. Does nothing against the others, if there are more, though. When you move or when you loose track of him with the reticle (so that it goes white again), but you still aim in his direct vicinity, Kyle will still - although rather rarely and clumsily - dodge his shots. It works with saber on and saber off - I can't really tell if it does with another weapon equipped too, but either it doesn't or the dodging probability is seriously reduced then. Hope this helps. Oh yes, and just to be precise, I'm NOT talking about multi-, but about singleplayer. Digital_Ronin Link to comment Share on other sites More sharing options...
LessThanJake Posted April 20, 2002 Share Posted April 20, 2002 Yeah I agree with Ronin. Although out of pure coincidence, once I pressed the shift key it seemed to dodge almost directly after. It did this a few times too. But like I said, probably coincidence. I noticed there's also different ways he dodges. Mostly sideways but once or twice I saw him duck and also dodge backwards. Unfortunately I didnt catch those: Link to comment Share on other sites More sharing options...
obijonkenobi Posted April 20, 2002 Author Share Posted April 20, 2002 To Digital_Ronin : Thanks for the help mate! Cheers! To LessThanJake : Nice picture, now people who have never seen bullet time in action know what were talking about. Link to comment Share on other sites More sharing options...
Hal_Horn Posted April 20, 2002 Share Posted April 20, 2002 According to the manual force seeing (in multiplayer) allows you to dodge sniper shots (probably only at level 3). I assume they included some of the aspects of this in single player so the NS levels are not completely impossible. Link to comment Share on other sites More sharing options...
Harpoon Posted April 21, 2002 Share Posted April 21, 2002 WHAT MAP IS THAT?? Thanks. Link to comment Share on other sites More sharing options...
Digital_Ronin Posted April 21, 2002 Share Posted April 21, 2002 That map is a level not included int he SP gameline, but it is there in every copy of JediOutcast nevertheless. To enter it, open the console and type \map pit But be warned, there is a Tavion in it, and she kicks some major player butt when you're not used to fighting her - especially since you start that map without shields and low force power levels. Digital_Ronin Link to comment Share on other sites More sharing options...
ArmchairAthlete Posted April 21, 2002 Share Posted April 21, 2002 Beutiful pic, I say it needs to replace that aging one on the main http://www.jediknightii.net homepage. Maybe there is some way you can submit it? Link to comment Share on other sites More sharing options...
Digital_Ronin Posted April 21, 2002 Share Posted April 21, 2002 Kyles left arm looks a wee little bit weird, though... Digital_Ronin Link to comment Share on other sites More sharing options...
Guest Forceflow Posted April 21, 2002 Share Posted April 21, 2002 true, he must be a real Jedi if he can bend/wist/expand (or whatever he is doing) his arm like that Link to comment Share on other sites More sharing options...
PurplWulf Posted April 21, 2002 Share Posted April 21, 2002 I tried the ns_streets map with setforceall 9 and I dodged EVERY shot that was fired at me that would normally hit me, even shots from behind. the only shots I didn't dogde are shots that were close misses, and shots that hit my saber directly, anything else was dodged even if I wasn't facing the shooter. the purple one Link to comment Share on other sites More sharing options...
Digital_Ronin Posted April 21, 2002 Share Posted April 21, 2002 Hm - so it also depends on some force power level... I wonder what one. Logically it should be "speed", but I somehow like the idea of a 'hidden' "force seeing" ability in SP that isn't listed in the force dialogue, but is there nevertheless and advances with every map. Could be. Digital_Ronin Link to comment Share on other sites More sharing options...
BoNzEgGvA Posted April 22, 2002 Share Posted April 22, 2002 Originally posted by PurplWulf I tried the ns_streets map with setforceall 9 and I dodged EVERY shot that was fired at me that would normally hit me, even shots from behind. the only shots I didn't dogde are shots that were close misses, and shots that hit my saber directly, anything else was dodged even if I wasn't facing the shooter. the purple one I just tried that and it didn't really work. is there anything else you're supposed to do? Link to comment Share on other sites More sharing options...
PurplWulf Posted April 22, 2002 Share Posted April 22, 2002 not that I know of, that's the only setting I know of that I input other than realistic saber combat, and slowing the game speed to 201 (my personal preference for better control of the light saber) the purple one Link to comment Share on other sites More sharing options...
LBaron Posted April 22, 2002 Share Posted April 22, 2002 that image seems a bit fake...yes fake...look at the arm. its totaly screwed up...the left arm that is. it looks totaly fake and i dont believe it... Link to comment Share on other sites More sharing options...
Pseudonym Posted April 22, 2002 Share Posted April 22, 2002 It's not fake. I've done it too. Link to comment Share on other sites More sharing options...
BoNzEgGvA Posted April 22, 2002 Share Posted April 22, 2002 I still can't get it to happen everytime. how'd you slow the game speed, maybe that effected it? and also, 1.) is there anyway you could set it to use less force power and 2.) is there a console command to just replenish your force meter? Link to comment Share on other sites More sharing options...
PurplWulf Posted April 22, 2002 Share Posted April 22, 2002 g_speed "250" is the default, I set mine to 201 to slow down the game and make saber combat more controlled. as for the regeneration of force, you can use the command: g_forceRegenTime "200" <----default if you lower the value for that command, the force meter will regenerate faster. On my server I have it set for "75" so far it hasn't been abused when my server is up, but if it is, I'll just set it back to the normal value. HTH the purple one Link to comment Share on other sites More sharing options...
obijonkenobi Posted April 22, 2002 Author Share Posted April 22, 2002 Both pictures look distorted in parts because of the "force speed" distortion from the bullet time happening. Force speed warps things a bit too like that. It is very real but if you refuse to believe it then your an idiot. Link to comment Share on other sites More sharing options...
Digital_Ronin Posted April 22, 2002 Share Posted April 22, 2002 @bonzegva Maybe read the first reply on this page? I'm decribing pretty exactly how dodging works WITHOUT having to cheat or change game variables Might be of help. Digital_Ronin Link to comment Share on other sites More sharing options...
Darksider Posted April 22, 2002 Share Posted April 22, 2002 Ive had it happen in sp, but only when i turned on setforceall 4..... Link to comment Share on other sites More sharing options...
spacelord Posted April 22, 2002 Share Posted April 22, 2002 Interesting indeed.......maybe we could get an answear from someone over at raven Link to comment Share on other sites More sharing options...
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