dc1173 Posted April 21, 2002 Posted April 21, 2002 I have my maps working great with Jedi Master. Now I tried to add a duel into my rotation by execing duel.cfg which also rotates back to server.cfg when done. The Problem is, I even checked it too. The dueling starts, I go to my server and type: nextmap, it tells me D1 variable which is great. After the 1st duel is over and a new person gets rotated in I check: nextmap, then it tells me RAVEN! How do you stop it from defaulting back to no rotation after a duel is won?
MatrixCPA Posted April 21, 2002 Posted April 21, 2002 Could you paste your configs here. It would make things a bit easier to troubleshoot.
dc1173 Posted April 22, 2002 Author Posted April 22, 2002 //Master Servers seta sv_master2 "master.gamespy.com:27900" set sv_maxclients 6 set g_inactivity 120 //2 Minute Timeout set g_gametype 2 set duel_fraglimit 5 set g_duelWeaponDisable "65531" set sv_floodProtect 1 set g_forcePowerDisable "32767" set sv_maxRate 3000 // set vm_cgame 2 // set vm_game 2 set sv_pure 1 set g_allowvote 0 set timelimit 15 set capturelimit 3330 set g_autoMapCycle 1 set g_teamForceBalance 0 set sv_minPing 0 set sv_maxPing 0 set g_teamAutoJoin 1 set fraglimit 15 set g_filterban "1" //Set Banning of IPs //Bot Settings set bot_nochat "1" set bot_minplayers 3 //Map Setings set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d4 "exec duel.cfg ; set nextmap vstr d1" vstr d1 ;;; duel.cfg set g_gametype 3 set fraglimit 1 set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d6 "map duel_pit ; set nextmap vstr d1" vstr d6 set nextmap vstr d1 set nextmap "vstr d1" >> I have tried all this and nothing seems to work. Like I said, the first fight next map IS d1, BUT after the first duel is over and it rotates a new person in, nextmap changes automaticly to RAVEN.
MatrixCPA Posted April 22, 2002 Posted April 22, 2002 First off, what is ctf_bespin.cfg? You exec it from both rotations and thus I'd expect you to have problems with it. Second, you have g_autoMapCycle set to "1", which is on. If you are going to use a custom rotation, you NEED to set that to zero. Having said that, why not use one config for the whole thing like so: set d1 "set g_gametype 2; set fraglimit 15; map ffa_bespin ; set nextmap vstr d2" set d2 "set g_gametype 2; set fraglimit 15; map ffa_deathstar ; set nextmap vstr d3" set d3 "set g_gametype 2; set fraglimit 15; map ffa_imperial ; set nextmap vstr d4" set d4 "set g_gametype 3; set fraglimit 1; map ffa_bespin; set nextmap vstr d5" set d5 "set g_gametype 3; set fraglimit 1; map ffa_deathstar; set nextmap vstr d6" set d6 "set g_gametype 3; set fraglimit 1; map ffa_imperial; set nextmap vstr d7" set d7 "set g_gametype 3; set fraglimit 1; map duel_pit; set nextmap vstr d1" vstr d1 Remember, you NEED to change g_autoMapCycle to "0". I'd also recommend getting into the jk2mpconfig.cfg file and making sure you delete any map rotation settings that are in there--just to make sure.
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