dc1173 Posted April 21, 2002 Share Posted April 21, 2002 I have my maps working great with Jedi Master. Now I tried to add a duel into my rotation by execing duel.cfg which also rotates back to server.cfg when done. The Problem is, I even checked it too. The dueling starts, I go to my server and type: nextmap, it tells me D1 variable which is great. After the 1st duel is over and a new person gets rotated in I check: nextmap, then it tells me RAVEN! How do you stop it from defaulting back to no rotation after a duel is won? Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 21, 2002 Share Posted April 21, 2002 Could you paste your configs here. It would make things a bit easier to troubleshoot. Link to comment Share on other sites More sharing options...
dc1173 Posted April 22, 2002 Author Share Posted April 22, 2002 //Master Servers seta sv_master2 "master.gamespy.com:27900" set sv_maxclients 6 set g_inactivity 120 //2 Minute Timeout set g_gametype 2 set duel_fraglimit 5 set g_duelWeaponDisable "65531" set sv_floodProtect 1 set g_forcePowerDisable "32767" set sv_maxRate 3000 // set vm_cgame 2 // set vm_game 2 set sv_pure 1 set g_allowvote 0 set timelimit 15 set capturelimit 3330 set g_autoMapCycle 1 set g_teamForceBalance 0 set sv_minPing 0 set sv_maxPing 0 set g_teamAutoJoin 1 set fraglimit 15 set g_filterban "1" //Set Banning of IPs //Bot Settings set bot_nochat "1" set bot_minplayers 3 //Map Setings set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d4 "exec duel.cfg ; set nextmap vstr d1" vstr d1 ;;; duel.cfg set g_gametype 3 set fraglimit 1 set d1 "exec ctf_bespin.cfg ; set nextmap vstr d2" set d2 "map ffa_deathstar ; set nextmap vstr d3" set d3 "map ffa_imperial ; set nextmap vstr d4" set d6 "map duel_pit ; set nextmap vstr d1" vstr d6 set nextmap vstr d1 set nextmap "vstr d1" >> I have tried all this and nothing seems to work. Like I said, the first fight next map IS d1, BUT after the first duel is over and it rotates a new person in, nextmap changes automaticly to RAVEN. Link to comment Share on other sites More sharing options...
andywebs Posted April 22, 2002 Share Posted April 22, 2002 in your duel.cfg file there is no vstr4 or 5 Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 22, 2002 Share Posted April 22, 2002 First off, what is ctf_bespin.cfg? You exec it from both rotations and thus I'd expect you to have problems with it. Second, you have g_autoMapCycle set to "1", which is on. If you are going to use a custom rotation, you NEED to set that to zero. Having said that, why not use one config for the whole thing like so: set d1 "set g_gametype 2; set fraglimit 15; map ffa_bespin ; set nextmap vstr d2" set d2 "set g_gametype 2; set fraglimit 15; map ffa_deathstar ; set nextmap vstr d3" set d3 "set g_gametype 2; set fraglimit 15; map ffa_imperial ; set nextmap vstr d4" set d4 "set g_gametype 3; set fraglimit 1; map ffa_bespin; set nextmap vstr d5" set d5 "set g_gametype 3; set fraglimit 1; map ffa_deathstar; set nextmap vstr d6" set d6 "set g_gametype 3; set fraglimit 1; map ffa_imperial; set nextmap vstr d7" set d7 "set g_gametype 3; set fraglimit 1; map duel_pit; set nextmap vstr d1" vstr d1 Remember, you NEED to change g_autoMapCycle to "0". I'd also recommend getting into the jk2mpconfig.cfg file and making sure you delete any map rotation settings that are in there--just to make sure. Link to comment Share on other sites More sharing options...
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