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NVIDIA Z-Buffer Inaccuracy


Mojo Voodoo Dol

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Is there ANY way I can solve the Z-Buffer inaccuracy for my card? Even when I play JK Outcast, or most other games, with 32-bit color depth, the flashy, corrupt graphics still appear in the distance, visible when I zoom in. I tried using the r_znear command in JK, without success. Please help me. I'm desperate. Thank u.

 

Operating System: Windows XP Professional (5.1 Build 2600)

Processor: Pentium 3 804 MHz

Memory: 256 MB RAM

Direct X: 8.1

Name: NVIDIA GeForce 2 MX/MX400

Approx. Total Memory: 64 MB

Current Display Mode: 1024 X 768 (32 Bit 75 Hz)

Monitor: Korea Data Systems Visual Sensations

Main Driver: nv4_disp.dll

Version: 6.13.10.2890 (English)

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Raven is aware of this kind of graphical corruption. Drop your video driver level to 23.11 (this driver version is available at nVidia's website). They're the only ones Raven could test to, and they're the only ones Raven recommends. Apparently, nVidia tweaked some things that broke more than they sped up in later versions.

 

On a side note, more people seem to be having problems with the GF2 MX line of cards than any other. Weird.

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