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Freezing Bots as a serveradmin


WuttkeA

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In Q3 you could use the console command notarget to set it so bots could not see or fight you. They would still fight each other. I have not seen a similar command in JK2. Then again, I haven't tried it either. My suspicion is that it won't work. *shrug* But you can always try. The is also a debug cvar alled bot_pause that you could set to 1 to freeze the bots for debugging purposes. You can try setting that in the console with a bot running and see what happens. Have you tried just putting the bot on your team with friendlyfire and friendlysaber set to 0 so you can whack on them all you want without killing them or having them fight back? Or do they still run around too much?

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