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damn custom map cycle problems... MatrixCPA care like helping?


DeathsHead

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Well before I posted this I looked through every topic in this forum. My problem is that I have defined a custom map cycle but it refuses to cycle the maps. I have used every single bit of advice on here but still cannot figure out what is wrong here is my server.cfg:

// Server Config

seta sv_hostname "DeathsHead's WinServer Custom Skins"

seta g_motd "Download custom skins and see stats at http://www.ClanAYBABTU.com!"

seta Administrator "DeathsHead"

seta url "Http://www.ClanAYBABTU.com"

seta Location "Louisville, Kentucky"

 

 

rconpassword "*******"

 

seta sv_master! "masterjk2.ravensoft.com"

 

seta g_statlog "1"

seta g_statlogfile "hitstats.log"

seta g_logSync "1"

 

seta sv_zone FFA

seta sv_maxclients 16

seta g_weaponDisable "1"

seta g_duelWeaponDisable "1"

seta g_inactivity 95

seta sv_maxRate 9000

seta g_allowvote "0"

seta timelimit "30"

seta g_autoMapCycle "0"

seta sv_allowdownload "0"

seta sv_pure "0"

seta g_gametype 0

seta sv_timeout 120

seta g_saberInterpolate "1"

seta g_weaponDisable "65531"

seta g_spawnInvulnerability "3000"

seta g_saberLocking "1"

seta g_privateDuel "1"

seta g_weaponRespawn "0"

seta g_adaptrespawn "1"

seta net_noipx "1"

seta net_noudp "0"

seta g_warmup "20"

seta g_blueTeam "Rebellion"

seta g_redTeam "Empire"

seta sv_floodProtect "1"

seta sv_maxPing "300"

seta g_statLog "1"

seta g_intermissionTime "0"

 

seta g_statLogFile "statlog.log"

 

set d1 "set g_gametype 0 ; map ffa_yavin : set nextmap vstr d2"

set d2 "set g_gametype 0 ; map ffa_ns_streets ; set nextmap vstr d3"

set d3 "set g_gametype 0 ; map ffa_ns_hideout ; set nextmap vstr d4"

set d4 "set g_gametype 0 ; map ffa_bespin ; set nextmap vstr d5"

set d5 "set g_gametype 0 ; map ffa_raven ; set nextmap vstr d6"

set d6 "set g_gametype 0 ; map ffa_carbonfreeze ; set nextmap vstr d1"

 

vstr d1

 

 

Any idea what is wrong?

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You are trying to run multiple map cycles w/ different gametypes via seperate configs?

 

If not remove the g_gametypes in the d1 aliases.

 

If you are can you post the other config files? I have a hunch that you are also calling those aliases d*. I would suggest calling them something else. You know you can label these aliases with something better than d*, like ffa*, and duel*, and tffa*, and ctf*. Might make things a little easier, and you could include it all in one config file and execute the alias of any one of the gametype specific maps w/o having to execute another config file and worry about overwriting exisiting aliases.

 

 

set ffa1 "set g_gametype 0 ; map ffa_yavin : set nextmap vstr ffa2"

set ffa2 "set g_gametype 0 ; map ffa_ns_streets ; set nextmap vstr ffa3"

set ffa3 "set g_gametype 0 ; map ffa_ns_hideout ; set nextmap vstr ffa4"

etc...

 

set duel1 "set g_gametype 3; map duel_carbon; set nextmap vstr duel2"

set duel2 "set g_gametype 3; map duel_bay; set nextmap vstr duel3"

etc...

 

You get the idea?

 

Unless you wanted other settting to change depending on the gametype. Which I think you would, but these naming conventions would still be a good idea. If you used multiple configs you could definitely drop the "set g_gametype" part of each alias.

 

Heck, if you wanted to you could end each group of maps with... "set nextmap exec ffa.cfg"

 

That'd reset it to the defualt config. It also shouldn't interefere with normal map cycle in the FFA mode.

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