Dreamslayer Posted April 24, 2002 Share Posted April 24, 2002 Anyone know how to make the server not start until atleast 2 players or in or until x players are in. I want to do it like quake 3 where it waits until x players are in and says 10.9.8 blah FIGHT. Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 24, 2002 Share Posted April 24, 2002 My first thought would be to use warmup times. That would give you the countdown type behavior you want. However, it wouldn't wait for 2 people to show up. There is a cvar in RtCW (also Q3 based) that I'm not sure made it into JK2. It's g_minGameClients and sets how many players need to be present before a game will "start". I don't remember there being a countdown associated with it. I'm not in a position to test the minGameClients cvar at the moment. If it does work, then perhaps a combination of that and warmup times would give you want you are looking for. Link to comment Share on other sites More sharing options...
Dreamslayer Posted April 25, 2002 Author Share Posted April 25, 2002 there is a sv_minclients but when i set that the server reads it as 2 but the client doesnt read it at all...i think its just a bug Link to comment Share on other sites More sharing options...
MatrixCPA Posted April 25, 2002 Share Posted April 25, 2002 Whether or not the client reads that value is unimportant. It's a server-side setting and affects how the server behaves, not the client (directly). If the setting doesn't work, however...I would classify that as a bug. I was checking the cvar list and didn't see sv_minclients. Perhaps I missed it. Link to comment Share on other sites More sharing options...
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