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adding bot support to maps?


PurplWulf

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does anyone have any idea how to create support for bots into the maps?

 

I can make a map and have it totally usable, but the bots just sit there doing level 3 force jumps in every direction.

 

any help would be greatly appreciated.

 

oh, and I've tried the Q3Radiant tutorials and they all say to use a program called bspc, to compile the map, but JKII maps don't compile the same as Q3 maps, hence needing the JKIIRadiant for compiling maps.

 

I'm totally lost here.

 

the purple one

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i tried using the EF bspc file. It wouldn't work. Also it creates ASE's but none of the maps the game comes with have ase's. They just have .wnt's whatever they are. In notepad they look like hundeds of co-ordinates so I would think they are a similar thing. Does anyone know how to create them?

 

Skraldum

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I have news !

On the site of Ravensoft : www2.ravensoft.com/jedioutcast/ you can find a tutorial to make botroutes. It uses the game itself with console commands. It is not simple, a bit long and hard , but it works ! my bots don't jump around again. It is fine to combat them.

;)

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