MuRaSaMuNe Posted April 26, 2002 Share Posted April 26, 2002 Im going to go nuts here, I gotta do my homework but I gotta play my map, how in hell do you use the freakn bsp? It loads up sof2map thingy and it just has all these illegual operation error and doesn't work. Can someone PLEEEEEAAAAAASSSSSEEEEEEEEEEEEEEEEEEEEEE HELP MEEE!!! :( :( Link to comment Share on other sites More sharing options...
ReverseLogic Posted April 26, 2002 Share Posted April 26, 2002 I get this same error. what version of windows are you using? I'm using ME. Anyone else have this problem? Link to comment Share on other sites More sharing options...
mapmaker Posted April 26, 2002 Share Posted April 26, 2002 When you compile your map, where is the .map file located? In your 'base' folder, under maps? That is where it should be. If it isn't in there, find it and copy it to the maps folder, then the bsp program should work. It will create a .bsp file alongside the .map file in the maps folder. Link to comment Share on other sites More sharing options...
Jecan Posted April 26, 2002 Share Posted April 26, 2002 What tool compiles the map? Link to comment Share on other sites More sharing options...
ReverseLogic Posted April 26, 2002 Share Posted April 26, 2002 thanks mapmaker. Jecan: you go to the BSP menu, and select the style you want. the actual program is something like SOF*.exe, where the * is the set of chars I don't remember. Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted April 26, 2002 Author Share Posted April 26, 2002 Ok, here's the thing, I have it saved in the base/map folder (the .map file) but, when I try to run the FulVis er whatever bsp thing it still gets those errors.. whats with this? btw Im not on ME Im on 98 Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted April 26, 2002 Author Share Posted April 26, 2002 What the.. all it did was make another folder in my maps one called snapshots and made a file there but it aint no bsp Link to comment Share on other sites More sharing options...
Guardian Omega Posted April 26, 2002 Share Posted April 26, 2002 The maps folder is the one in the GameData dir....... Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted April 26, 2002 Author Share Posted April 26, 2002 In the GameData drive? Mine is in the base drive... I just tried putting the map folder in the GameData dir but it didn't work Link to comment Share on other sites More sharing options...
Guardian Omega Posted April 26, 2002 Share Posted April 26, 2002 ER THE BASE........ and remember to make a seperate folder for it in it! Link to comment Share on other sites More sharing options...
ReverseLogic Posted April 26, 2002 Share Posted April 26, 2002 all right. I'm starting to get a little pissed. I'm getting a GPF in Kernel32.Dll. the output Error I'm getting is the following: SetQdirFromPath: no'base' in |e (happy face) I have a feeling that mean I've got the path set up wrong, but I have no idea what the **** |e(happyface) means. BTW that e should have a ^ over it. thanks you. Link to comment Share on other sites More sharing options...
parasiticz Posted April 26, 2002 Share Posted April 26, 2002 I'm having the same problem making the .bsp file. I'm sure I'm making an idiotic mistake, but I can't figure it out at all. I already fixed the path problems (and got my entities list), made the start points, lights, etc... all that's left is getting it to bsp so I can test it in the game. I'm running Windows XP Professional on an Athlon 1.4 w/ 512 MB ram and a MSI G4MX440 (geforce4 mx 440) Link to comment Share on other sites More sharing options...
ReverseLogic Posted April 26, 2002 Share Posted April 26, 2002 they've actually said that it won't compile in XP someone said they got it to work when in full win 2k support mode or something like that though. Link to comment Share on other sites More sharing options...
unicronTHC Posted April 26, 2002 Share Posted April 26, 2002 Make sure you're saving your maps in /base/maps That will fix it. It didn't create a .bsp file for me either(at least I didn't see it)I just loaded MP JK2, pulled down the console, did /devmap filename(no extension needed) and it loaded fine. I did all the default installation settings, if that helps. Link to comment Share on other sites More sharing options...
UniKorn Posted April 26, 2002 Share Posted April 26, 2002 Create a batfile that contains this (providing you installed the game on your c-drive) : C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2map -bsp -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/duel_wls2.map C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2map -vis -fast C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/duel_wls2.map C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2map -light -extra -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/duel_wls2.map As you can see, the map must be in gamedata\base\maps Try if this works. Link to comment Share on other sites More sharing options...
Dross Posted April 26, 2002 Share Posted April 26, 2002 Tried Win2k compat mode on editor and sof2map. Tried bat file. Maps are base/maps. None of this works in Windows XP Link to comment Share on other sites More sharing options...
brigand1138 Posted April 26, 2002 Share Posted April 26, 2002 Who said it won't work on XP?? I'm using Windows XP Pro, a 1Ghz Athlon, 384MB RAM and a Geforce4 MX440 - can compile my maps fine so far (albeit very simple ones, but still) Hmmm....strange, am I just a lucky bugger?? Mal Brigand Link to comment Share on other sites More sharing options...
sithmaster goz Posted April 26, 2002 Share Posted April 26, 2002 just wanna say thanx for helping w/ the .map problem.... also, i wanna say that i was having a problem opening jk2radiant and i was getting errors... but i deleted the files in my documents and it loaded right up. it seems like jk2radiant doesnt like you saving ANY file out of the directory "May the Sith be with you" Sithmaster Goz Link to comment Share on other sites More sharing options...
D.L. Posted April 26, 2002 Share Posted April 26, 2002 Originally posted by ReverseLogic they've actually said that it won't compile in XP someone said they got it to work when in full win 2k support mode or something like that though. Is this true? Link to comment Share on other sites More sharing options...
ReverseLogic Posted April 26, 2002 Share Posted April 26, 2002 I believe I saw an article by someone from raven about that it won't work in XP. I think I saw it at http://www.jediknightii.net Link to comment Share on other sites More sharing options...
coach24 Posted April 26, 2002 Share Posted April 26, 2002 Figured this out the hard way: sof2map is a dos-based program. You can't use file names with spaces or file names longer than 8 chars when you save your .map file. Mine was "First Room.map," but that wouldn't compile. I just saved it as First_rm.map and it works fine. Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted April 26, 2002 Author Share Posted April 26, 2002 Thanx all for helping, I really appreciate it I'll see if your ideas will work and if I do get it to work, how do I make it into a pk3? Do I just add the .bsp, the snapshot and the .map files into winzip and rename it to .pk3? Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted April 26, 2002 Author Share Posted April 26, 2002 Nope, still getting these annoying Illegual operation crap Okay; I have my Tools folder with jk2radiant in my gamedata folder I have the maps folder in the base dir I saved my file as test I don't think I did anything to mess it up Hmm.. it seems to load something called qe3bsp2 in my windows temp folder is this wrong? It might be because I had to manually extract the files with winzip when I got it Okay, this is the 3rd time I edited this message, one more thing though, in the thing at the bottom of jk2radiant it says Running bsp command... C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\TOOLS\\sof2map -bsp C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\\base/maps/test.map C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\TOOLS\\sof2map -vis C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\\base/maps/test.map C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\TOOLS\\sof2map -light C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\\base/maps/test.map completed. Run time was 0 hours, 0 minutes and 6 seconds Is there anything that might point out why Im having this error in there? Link to comment Share on other sites More sharing options...
Gabrobot Posted April 26, 2002 Share Posted April 26, 2002 Try renaming your file something other then test. For whatever reason when I tried to compile a small test level that I named test.map, it wouldn't compile. then I renamed it and it worked without a glitch. heh. Link to comment Share on other sites More sharing options...
CX_OmegaRed Posted April 27, 2002 Share Posted April 27, 2002 I had this problem running on xp... Going into the project settings and removing any //'s seems to have done the trick... hope this helps. CX_OmegaRed http://chronx.ravenclans.com Link to comment Share on other sites More sharing options...
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