Jump to content

Home

Why wont anyone answer me?....Compile ...What tool?


Jecan

Recommended Posts

Posted

To compile your map, select "bsp FullVis" from the BSP menu. A DOS window should then appear for a minute or so whilst your map compiles. Hope this helps - I'm new myself!

Posted

sorry for being a pain ......i got it to .bsp.......do i have to make a .pk3 out of it?.....iran the game and went into the consol to load but it couldnt find it.

 

...it IS in the map folder that is in the base dir

Posted

in that case be sure to check your info_start_point on you map. Make sure that it is all the way in the map and that it is not through the floor or anything like that.

Posted

no you have to add the info_player_start point my right clicking on the grid and then going to info and then add the player start. after that use the window that has the ingame look to make sure that the start point is where you want it. next hit the "n" key and give the start point a direction by choosing either the "90 180..." buttons. save and then convert it again and then give it a try

Posted

I THINK but I don't know..... that you go to file project settings then under entities put in mp_entities.def instead of sp_entities.def thats already in there I think thats how you do it....

Posted

i got it to work in single player but i thought i made it into a multiplayer map

.. the light was all messed up//// i dont have any light but i do have a sky...

....i used the no light bsp to compile cuase i saw it somewhere else....

...what the best one for a outside map?

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...