PARENA Posted April 26, 2002 Share Posted April 26, 2002 Hi all! Can anyone supply me with a link to a good cfg tutorial. I'd like to know 'all' things you can do with cfg's and how to do them. Especially basic stuff, like force settings, skin settings etc. I've been looking around, but it's almost as if people assume everyone knows how to do it. Except me... *sob sniff snotty* Thanks in advance! Grts, PARENA Link to comment Share on other sites More sharing options...
Mertado Posted April 26, 2002 Share Posted April 26, 2002 There are no tutorials that I know of, although I'm sure some exist. Everything I do know, I learned from reading the documentation (RTFReadme!!) and admining servers. If you've ever admined a Quake 3 server, you've got a good head start as most cvars and commands are the same. If you're talking about messing with your SP config, that's a completely different animal. Best bet is to pull down the console (Shift+~) and type cmdlist or cvarlist. Those will print a list of commands and variables to the console that you can scroll through and play with the ones that look interesting. Commands are pretty self explanatory. Cvars are all prefixed as follows, and typically have a value assigned to them: r_ = graphics Renderer variable (good place to start when tweaking performace) cg_ = Client Graphics variable (the HUD and similar graphical items) com_ = COMputer setting (wide ranging effects like showing blood and gibs, etc. Best to leave these alone) g_ = Game variable (Changes aspects of the current game or game type) cl_ = CLient variable (Affects how your local game works) ui_ = User Interface variable (usually set in your menus anyway) sv_ = Server Variable (mandatory knowledge for server admins) s_ = Sound system variable (you can change these in the menus for the most part) fs_ = File System variable (tells the game where to find files. Don't play with these) m_ = Mouse variable (you can change these in the menus for the most part) ff_ = Force Feedback variable (you can change these in the menus for the most part) in_ = INput device variable (you can change these in the menus for the most part) If you type the prefix and hit TAB, the game will either auto-complete a known cvar or print out a list of available cvars, depending on the SP or MP executable. There are more prefixes, but these are the most common, and you won't even need to use 3/4 of them. When you quit the game, your current settings (for the most part) are written to jkconfig.cfg, or jkmpconfig.cfg. Cvars or commands that you want to run every time you start a game should be put in a text file and named 'autoexec.cfg' in the same format as the other cfg files (seta b_blahblah 0, etc.) and put in you \base folder. To make your own dedicated server config files, you can either download the dedicated server utility from jediknightii.net or check in the dedicated server forum for tips. Any specific ??, let me know. Please make sure you check the dedicated server forum if you're planning on runnig a dedicated server as there are a few cvars that are basically broken that you need to know about. Link to comment Share on other sites More sharing options...
PARENA Posted April 27, 2002 Author Share Posted April 27, 2002 Thanks for all the tips. I took a look at the jk2mpconfig.cfg and lots is in there. *doh* I'm not that familiar with the Q3 engine, so lots of stuff to find out for me. Thanks again! Link to comment Share on other sites More sharing options...
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