BacMeth Posted April 26, 2002 Posted April 26, 2002 i just dled the SDK and played a lil bit with the kyle model here's the result: Kyle in coat i just wanted to get some input on him should i add shades? i dont think they fit into the SW world, so i didnt do it yet erm and i'd like to get him into the game just to see what he looks like i've imported him into 3dsmax and deleted the mid and low detail levels but i didnt modify the bones... can the game read greyscale jpegs?
BacMeth Posted April 27, 2002 Author Posted April 27, 2002 oh and another thing that would be important... is it possible to add new bones to the skeleton to animate the trenchcoat? i havent done any moddeling or animations for a q3 game so i dont know... but i think you could copy the skeleton, add the bones and then add the coat animations to each animation... hm.. you need softimage to do it, right? damn never used it and i think i cant afford to buy it just to do anims for JK2... is it worth the buy?
BacMeth Posted April 27, 2002 Author Posted April 27, 2002 c'mon! isnt this thread worht an answer???
Grafox Posted April 27, 2002 Posted April 27, 2002 I really like the coat!! Can't help you with the animate thing though.
VEGETA2K1 Posted April 28, 2002 Posted April 28, 2002 you cant add extra bones in jedi knight2 because they changed the system of quake3's md3, to glm, and this makes it troublesome for many, as u cant add custome animations... well u can.. only if you have softimage XSI, a very expencive program.. about $35000+
gonk-raider Posted April 28, 2002 Posted April 28, 2002 There are plenty of "expensive" programs out there that can be obtained for 0 dollars how do you think some of these are being made
TrUeFoRcE Posted April 29, 2002 Posted April 29, 2002 just leave the trench coat without adding any animations, it will still look pretty good with the current anumations...jsut add a slit in the back ofthe coat so that when kyle does a wall flip etc... it doesnt look like the coat is stretching.....(a slit like most trench coats have ill send u a pic of u dont know what i mean..) but great model release him soon please
VEGETA2K1 Posted April 29, 2002 Posted April 29, 2002 Quote Originally posted by gonk-raider There are plenty of "expensive" programs out there that can be obtained for 0 dollars how do you think some of these are being made yeh i know that, but still, that should be a LAST resort... and in just a case of editing a model, it shouldnt be needed... maybe if you make a dinosaur model,a nd cant get helpf orm some1 that already has it, or somehting.. i guess it would be okey... but i dont think we should say these things here..
BacMeth Posted April 30, 2002 Author Posted April 30, 2002 landflyer: did you see my REAL jedi saber?
AKPiggott Posted May 1, 2002 Posted May 1, 2002 No custom animations? Damnit... I'm gonna have to stick to default ones for cutscenes....
Darkhold X Posted May 2, 2002 Posted May 2, 2002 I think someone would get tired of kyles wuss voice before his animations.
FuShanks Posted May 2, 2002 Posted May 2, 2002 "I'm Kyle Katarn. I'm so dark. I used to be a hardcore mercenary. Then I was goth. Now I'm emo. Ooh, look at how I struggle with my inner demons." Worst. Character. Ever.
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